[quote]As an aside, I think there is confusion (at least from me) as to what changes the devs can actually make before release..Should we keep generating crazy ideas or do we need to fit this in the context of small number tweaks? For example - a few posts have been made about minions, abilities, and citadel upgrades incorporating buffs - is it too late to bring stuff like that in for 1.01?[/quote] If Demigod is built the way I expect it to be built, there is a lot that can be c
RaveBomb
AI is also ususally the last thing developed.
Stardock and GPG are commited and they care about their community. The game will be very playable when it ships.
Good to know before I go try it.
What? Someone that's reasonable about missing the cutoff date? /me goes to check the tempature in the Deep Places
Sadly, the beta closed a week or so ago. See this link: http://forums.demigodthegame.com/340829
Is there a functional difference between these two terms? If so, then could someone clue me into the difference? If not, the item descriptions need to be set to one or the other. I currently don't know if I pick up a +15% dodge item and a +15% evade item if they're going to stack or not.
Well most of this conversation is about to become moot with the removal of the warpstone in 3B.
The Cloak of Night does have the range, as that's the only item I've ever used. I've thought about getting a warpstone for double jumping out of trouble, but figured that would be a little over the top.
I disagree. I feel that this adds options to the flow of the game. Personally I've never considered porting into the enemy base. However, I've used it for a quick shopping trip/recharge in Crucible, as well as an opening flag grab.
What I would like is to be able to do is click someones username, or a link someone below their name and be taken to their pantheon page, if they have one. Also while I'm thinking about these, I don't know what sort of load it puts on the servers, so maybe this can't be done right now, but can we have the status and ranking pages updated more frequently?
The keys appear in the configuration screens, however, they cannot be changed. Most of the camera controls cannot be changed. Does anyone know if this is a beta only thing, as I'd like to remap Q and E to my mouses thumb buttons.
Interesting charts. You used the same color for Sedna and Erebus though.
It's horrible. I've got too many games to play. I spent this weekend playing Demigod. Maybe this week I'll carve some time out and get Entrenched.
If you grab the Bink Media Player you can watch the intro movie directly from the game data files. I don't have the game infront of me to tell you where those files are, but things are logically named and organized. What I would like to see is a high-def version of the movie. There are some annoying compression artifacts in the existing version.
I suspected that this may have been suggested, but either the search isn't work right, or I'm not working it right. Regardless, I feel that something needs to change.
Currently, Generals have a disadvantage against their Assassin counterparts. Assassins need only to buy gear. Generals need to buy gear and idols, diverting precious resources to create their minion army. This means that a General will always be lagging behind in regards to gear, and I don't belive that their minions currently make up for that lack. It has been suggested that Generals receive a gold boost to compensate for the extra material they need to buy. The most
CTRL+ESC works everytime. ALT+TAB will only work if you have another program open to swap to.
Interesting. Always happy to be proven wrong!
I've seen a similar bug with the ?Warlords Wrath? wand. (300 damage, jumps to nearby enemies, drains demigod mana) I start the cast, the enemy teleports away somewhere and the cast complets, and still hits.
The download is compressed. You download 1.7 and it installs to 2.5.
Yea, It's a mess, but IIRC Frogboy said that it was a mess, so I'm not too worried at this point.
What is RTP patching? Maybe a blog around the build/patch system that impulse uses?
I've been using her exclusivly for this Beta. I can sum up my experiences to date in two words: Glass Cannon. I've been waltzing into melees and spamming silence & pounce and teleporting out (Generals Cloak of Night) when things get too hot. A couple times I've overextended and died, but unless I get stunned or heavily ganged up on, I seem to get away with it. Highlight of the night was a UB kill with the AoE damage off the top level heal.
I think that pre-orders will still get you a goody bag of stuff if you're buying a physical copy.