Regarding to names I reliase the ID I used here is different to the one I used to play by missing hiphens beside the letter X lol.
AnnihilatorX
I feel sorry for people with color blindness. I can't imagine how a world would look with half less colors in. Certainly not as vibrant and nice :/
I swear I saw another thread today someone said he tried 40minutes to play online and no avail. Anyway check your port settings. There aren't many people having problems now.
[quote who="Foreshadowed" reply="1" id="2265190"] Im not too worried about demigod's gap in player skill killing it(if thats what you were trying to say), the game has a learning curve just like every other RTS, I do think GPG needs to focus more on Demigod then Supreme Commander 2 though, Just some thoughts, -Foreshadowed[/quote] Fixed
There should be a toggle button to make creeps semi-transparent in say green silhuottes. GPG needs to implement the BMans UI which is interactive so that I can heal my ally DG when we are inches apart from each other. I have had my ally killed when both our DG are at same spot and I could not target him.
[quote who="Sly_Squash" reply="1" id="2243172"]General concensus is you can't cheat because it'll cause desynchs. I'm not so sure about that, but I'm pretty sure no one has come up with a way to circumvent this yet, but it'll (probably) come IMO. By that time my hope is that we'll have replays you can submit to prove your case. As for language and stuff, good question.[/quote] Depend on how you define cheat. In narrow sense it does not include bug exploting but
I had a hard time reading the post. Can we have proper punctuations and sentence breaks? The best way to deal with annoying people is to ignore them. Some day they will get bored insulting when you don't take notice.
Erebus has full body color variations depending on number of Erebus chosen. This is true for other demigods. I've seen orange, purple and green so far.
[quote who="Grotto19" reply="15" id="2265503"]Be carefull trying to run a war of attrition with QoT. Her shield and mulch are much more mana efficiant than attack abilitys dammage ( highest mulch costs around 450 to summon and mulch neting 2250 health). However her inability to disable her foes is a big weakness. Stay away from her untill you can double team her (preferably when you just beat her team mate so he cant come help), spread out to avoid spike wave slowing both of you at the s
Interesting about the probabilities. I didn't know ranged weapon has lower probabilities. Does QoT's attack count as ranged too?
I would think maybe the idea of a few reset points that either reset a skill path or the whole skill panel may be a good idea for another game setting. Personally there are instances where in bigger games I realise I need to switch build but some skills are already set in stone. I thought it may be an interesting different game set that maybe fun to play if such option is available.
[quote who="InfiniteVengeance" reply="1" id="2264006"]I think that would be a bad idea. Not just bad, disastrous. Massively microing your skill tree (max points to nuke A, now all points to passive autoattack boosts, now all points to stun!) would be hell.[/quote] The massive "micro" required while your hero is standing still and doing nothing should act as a deterrent enough to changing skill points that often (and why would anyone change it so often anyway). I
If any one can reallocate their skill point at any time, how would the game be affected? It certainly will make the game more dynamic but it also will certainly makes certain DGs more powerful and dramatically change the balance. Any speculations? I for one would love to see a game setting implemented as such.
[e digicons]5*[/e] [e digicons]k6[/e]
I would pay $5 for 2DGs, $4 for 4DGs and $3 for 8DGs
I'd start a petition to put Kraitos in God of War into Demigod and make him an action typed character and forgo auto attack.
I'd like Regulus more if he's female (serious) and vice versa for QoT (not so serious [e digicons]:grin:[/e] )
Yes, I have never been in a community where devs are so active, honest and like to share info as much as this before.
They get overjoyed when they hear the accouncer says "A player has left the game" couple of times.
As for maps I think they need to release tool + guides for the community to do it. I certainly thinks the maps are epic but they seem to take quite some resources to make.
The OP didn't play online, it didn't work for him/her. Why do you think the OP would have any favor items at all lol.
Thanks. If that's the case Mard's hammer would be better. Regulus doesn't need to worry about late game dps, it's the early game that needs help in every way.
Defragmenter differs greatly in performances. The best one I have used is Diskeeper but it isn't free. It does allow boot time defragmentation before Windows load to defrag system files, as well as defragment of MFT and folders as well.
As title, I would like to know if it is worth saving favor points to go for Furious blade instead of Mard. I don't know how 40 wepon damage translates to dps. The Furious blade has 15% chance of increasing attack speed 30% over 5 seconds. I wonder how much dps that is as well. Both increase base attack speed by 5% passively.
Mines aren't that mana intensive, he certainly doesn't need HoL. Even with MoB, Vlemmings plus Sacred helm can last a while. If he has Blade of the serpents he doesn't need HoL at all for mana. The best way is to cast shield before he casts MoB. MoB only activates when you cast the shield. I am a Regulus player not QoT player so I don't know much but, you could cast a shield to nullify his mines and go on agreesive since MoB has quite a short range (about the same as mines). If you ca