| Pascal...the probable reason why no one has commented is because the diplomatic portion of the game hasn't been functional yet. According to Stardock it will be in Beta 4. |
That and I didn't log in yesterday.
| i like the idea of making it so that enemy units cant pass into your territory without declaring war but i think instead of u going to the other civ and saying "lets agree not to pass into eachothers terriories" it should be that ou cant pass into eachothers territories from the beggining without declaring war and u have to go to enemy civilizations and say "if i let your ships pass through my territory will u let my ships pass through yours? |
Birth of the Federation handled this well I always thought. However, atm GC2 doesn't actually have any sort of system for defining your borders. The sphere of influence is an abstract concept of how much your civilisation effects those around it rather than being a line defining territory on a map. To do this a territory system would need to be added in.
Visually it could be something like a dotted line (in your empires colour) marking your border. Perhaps it could be tied to your influence in a ratio, say for every 2 squares of influence extending out around your colony you gain 1 square of territory. That would mean your influence always extends beyoind your borders to influence other empires. Alternatively tie territory to a flat number, say 4 squares around your colony.
And ofc other races cannot enter your territory peacefully without an access/mutual access treaty.