Bug: FIND sequence never ends

I use the FIND button to locate ships that have moves left. In many cases, I want a ship to "skip" its turn and stay put.

In GalCiv 1, I pressed the spacebar to make a ship skip its turn and waste its movement points. After all my ships had moved, pressing FIND made a different sound and the cursor changed, to indicate that all ships had moved. Also, all ships with auto-pilot moves would that their turns. This functionality does not seem to work the same in GalCiv 2, but I think it should.
4,422 views 5 replies
Reply #1 Top
I think the find button is just broken atm, I can't get it to do anything useful and there seems to be al sorts of weirdness going on.
Reply #2 Top
I have a different bug which has persisted in the Beta 3 release and patch: After colonizing a planet I get 3 choices one evil, which gives biggest bonus ,in this case starship bonus, one good, and one neutral. There is no method to choose between them. The mouse pointer does not do the job. So I am stuck there and have to alt esc and then close the game.
Reply #3 Top
Maybe thats a special type cos the same thing hapened to me and it worked fine....beta 3 even though its doing funess now its Very unstable....when the latest version of beta 2 was out i bet it was quite stable. you add new features Extreme ones hell can break loose So you work on them for months or so and their well done and do not malfuction so all the core features of the game are operating well only a tad bit of em don't function like the details part of a planet... i wanted to start a propaganda machine because i couldn't bulid soil enchancement social projects.. still didn't work... lucky me that my civs didn't know how to rebel at the time STILL a few things were out... but its good progress
so keep working until yer heads explode....
Reply #4 Top
After colonizing a planet I get 3 choices one


The choice buttons are just to the left of the choices, but are EXTREMELY hard to see. To top it all off, until you click on one of them, the done button does not appear. So you are left hunting in the dark for one of those choice buttons.

i wanted to start a propaganda machine


According to the readme.txt that came with the Beta 3 download the game does not have diplomacy yet.

i couldn't bulid soil enchancement social projects


I have been building them. On beta 2 it was given to you. On beta 3 you have to research the tech first.
Reply #5 Top
I have a different bug which has persisted in the Beta 3 release and patch: After colonizing a planet I get 3 choices one evil, which gives biggest bonus ,in this case starship bonus, one good, and one neutral. There is no method to choose between them. The mouse pointer does not do the job. So I am stuck there and have to alt esc and then close the game.


You need to put this in a seperate thread, mixing different topics in the same thread makes it difficult for stadock to find and refer to.