Beta 3 bugs
Cronicles of one game
from
GalCiv2 Forums
Here is some of the bugs I found in only one game :
(I was playing "modified abilities" humans with small galaxy)
1. Research texts - I am OK with the fact that text for a lot of the items is not written yet but there are some problems with the text that already there , for example when "Diplomatic releations" researched it shows text for "Universal translator" .
2. Scrolling not working if you move mouse to the edge of the screen , actually it working but only when you move mouse to the buttom of the screen.
3. You can "control" AI (enemy) ships - they recieve orders from mouse.
4. A lot of messages screwed up
a) "The message has arived from the Yor collective.:" - both "." and ":" used in all messages while should be only ":".
Sometimes scrollying the message (if it can be scrolled) causes text to "leave" the borders odf the box around text.
c) Sometimes 2 messages apear one after another , usually 2nd message in such case "defective" , example : "A message has arrived from Yor collective.: A message has arived from Yor collective %s". - yes, 2 times and with %s on the end without message content.
d) Junk in the beggining of the message instead of "The message has arrived from ...".
5. If you start creating new ship design and then after finishing it select this ship to be built it will not start to be built.
6. Sometimes when you building ships it shows "0 turns left" in main UI for several rounds and onnly then build them.
If you enter the shipyard during that time and exit it will display the number of turns left. Probably has to do something with increasing number of turns left as result of some event or resource spending reallocation.
7. When enemy atack (and destroy) your starbases the combat is not shown, the game indeed "jumps" to some part of the space (same after the base was destroyed or different I am not sure) but no combat shown.
8. After building Tir-Quan Training (wander) it still left as an option to be built in "Available projects" .
9. Sometimes I get strange location coordinates in Main interface in the middle on top like 01-2863311 ...
10. The game let "upgrade" Deep Core Mining to the Factory , not only not logical (becouse Base Factory upgradable to it) but also reduces production ...
11. After addition of new hull type (middle) the hulls can't be grouped by type (tiny/small/...) in "Design new ship" interface ("ytabs" not present) , in upgrade it looks fine.
12. At some point when clicking on enimy ship whil it was moving my race "went uder" control of the AI , the "Next turn" button was blinking all the time like someone presses, my ships was moving and built under control of AI it and after some time I ended the game ...
(I was playing "modified abilities" humans with small galaxy)
1. Research texts - I am OK with the fact that text for a lot of the items is not written yet but there are some problems with the text that already there , for example when "Diplomatic releations" researched it shows text for "Universal translator" .
2. Scrolling not working if you move mouse to the edge of the screen , actually it working but only when you move mouse to the buttom of the screen.
3. You can "control" AI (enemy) ships - they recieve orders from mouse.
4. A lot of messages screwed up

a) "The message has arived from the Yor collective.:" - both "." and ":" used in all messages while should be only ":".
c) Sometimes 2 messages apear one after another , usually 2nd message in such case "defective" , example : "A message has arrived from Yor collective.: A message has arived from Yor collective %s". - yes, 2 times and with %s on the end without message content.
d) Junk in the beggining of the message instead of "The message has arrived from ...".
5. If you start creating new ship design and then after finishing it select this ship to be built it will not start to be built.
6. Sometimes when you building ships it shows "0 turns left" in main UI for several rounds and onnly then build them.
If you enter the shipyard during that time and exit it will display the number of turns left. Probably has to do something with increasing number of turns left as result of some event or resource spending reallocation.
7. When enemy atack (and destroy) your starbases the combat is not shown, the game indeed "jumps" to some part of the space (same after the base was destroyed or different I am not sure) but no combat shown.
8. After building Tir-Quan Training (wander) it still left as an option to be built in "Available projects" .
9. Sometimes I get strange location coordinates in Main interface in the middle on top like 01-2863311 ...
10. The game let "upgrade" Deep Core Mining to the Factory , not only not logical (becouse Base Factory upgradable to it) but also reduces production ...
11. After addition of new hull type (middle) the hulls can't be grouped by type (tiny/small/...) in "Design new ship" interface ("ytabs" not present) , in upgrade it looks fine.
12. At some point when clicking on enimy ship whil it was moving my race "went uder" control of the AI , the "Next turn" button was blinking all the time like someone presses, my ships was moving and built under control of AI it and after some time I ended the game ...
should be either colored differently or have different sign near it to avoid unnesesery "upgrading" (when you click on upgrade automatically if it availabe, especially later in the game)