CTD - could it be due to a reloaded game?

This access violation happened a few turns after saving and reloading a game. I am sending the saved game, debug file, and SE report to Scott.
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Stardock SmartException Logging Information
-------------------------------------------

OS Version : Windows XP
Video Card : Intel(R) 82865G Graphics Controller
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 004CAEA2 01:000C9EA2 C:\My stuff\Stardock\GalCiv2\GalCiv2.exe

Processor Registers (x86):
EAX:09BE9178
EBX:0000000C
ECX:00000000
EDX:099D9DC0
ESI:098F7C68
EDI:00000020
CS:EIP:001B:004CAEA2
SS:ESP:0023:0012F9AC EBP:098F7C38
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010246


Current Application Call Stack:

Addr Frame Logical addr Module Name
---------------------------------------------
004CAEA2 098F7C38 0001:000C9EA2 C:\My stuff\Stardock\GalCiv2\GalCiv2.exe


Debug information for each stardock app follows ....

4,286 views 5 replies
Reply #1 Top
It happened again and this time I noticed that it was trying to autosave the game. I have seen a report where someone could not save a game without a CTD, but they did not report having a reloaded game crash while being saved. Perhaps this is the same problem (or not)?
Reply #2 Top
It sounds like the same thing that happened to me. Something gets corrupted in the game, and once that happens it can never be saved again. It will crash whenever you attempt to save (or autosave). The corruption persists in your samegame file, so quitting and reloading will not get rid of it. Start a new game!

- Proud Canadian
Reply #3 Top
Actually, I was able to restart a game, but it was a save of a game that had not been reloaded. Then I turned off auto save to avoid the save crashes.
Reply #4 Top

There was a bug where saving a previously saved game caused a crash,  but I have fixed it on my end.

Reply #5 Top
Thanks, Cari.
Any idea when a build with this fix will be available? This problem is a real deterant to being able to test some other things.