Since I have yet to be able to play MP and my latest support post has gone a week unanswered (which to be fair is not a huge amount of time -- though it grates, MP is a "rarely used" play mode and GOG is a "rarely used" platform compared to single player Steam. Anyway, I digress), I decided to give single player a good test drive when the GOG folks finally released the 3.03 patch.
So I rolled up a synthetic race. That was fun. The civ creator is in a good place and I love being able to tweak just about everything.
Then I played the synthetic race. I ran into a few things that really screamed "we still haven't really thought this through or playtested it thoroughly yet":
1. A bunch of synthetic tech descriptions have reference to "humanity" or are clearly written from the perspective of a meatbag race.
2. Conquering a meatbag planet somehow instantly converts all that meat into useful synthetic population. Considering it takes most of my planets several turns to make ONE new pop, this is rediculous, and also game breaking given how hard it is *supposed to* be for synthetics to make new pop.
3. After conquering a meatbag planet, I tried to scrap a couple cities (Synthetics have no use for them) but I couldn't. What the hell? Are they made of Unobtanium, these meatbag cities? This is patently stupid.
4. I conquered a class 20 planet with a Durantium Cloud. The description of the cloud was "-50% Synthetic pop cap" but the pop cap was still listed as X / 20. Is this just a display bug or could I have built out the planet to 20 pop?
I'll check back a few patches from now -- I can't be the only person who has reported these and I feel like I only scratched the surface (this was from a single 100 turn session).
Lest I seem like a hater, I loved GC2 to death; enough to spend a lot of time working on the Community Mod with Mabus et al -- I guess I'm just impatient for GC3 to get to the same place.
/rant off