Diplomacy MOD help

I saw that new-MOO has all their treaties costing money.

So if I want a research treaty with AI1, it will cost me money.

I love this idea, as it will solve the diplomatic treaty spam.

I wanna try and mod my game sothat all treaties cost money instead of being worth money to sell.

I am browsing the xml files, but any pointers where I can go to get this change made will be great.

15,775 views 3 replies
Reply #1 Top

GalCiv3AIDefs.xml

 

search for treaty

Reply #2 Top

^^ What he said. BUT. The current code I do not think will allow what you want if you are the one with the Treaty. ATM if the AI has the treaty you always have to pay, if you change the values to negative it will probably stop you from spamming your treaties, but you would then have the reverse effect on the AI treaties, they would pay you to take a treaty from them. (Asuming it will accept negative values)

You would probaly be best just to make all treaties only available once for x turns (like exploration treaty)

Reply #3 Top

Thanks for the info guys