Ashes 0.63 Sandbox
Have you wanted a Sandbox mode for Ashes so you can test out various unit combinations and defense configurations? With the Sandbox map I created, you can.
Download: https://drive.google.com/file/d/0B3COOirjZWXLNUNDRU1LVmVFWG8/view?usp=sharing
The zip file contains a README and a new map called "Cage_Match". You customize the Assets/MapScripts/Cage_Match.xml to build various unit groups and building configurations however you wish. Then just start a new match on that map and let the Sandboxing begin!
Assets/MapScripts/MapScriptsStub.xml contains some helpful documentation to help in editing the MapScripts XML file.
Some things I found:
- You can take out a single smarty with 3 squads of brutes, 2 squads will fail.
- It takes 5 squads of Archers to take out a Smarty, 4 squads will fail.
- Cronus is the best dreadnought, at least when fighting two equally-sized and composed battle groups (or is it?).
- Bug: Sometimes all the units stop shooting at a unit or building that is almost dead!
- Bug?: There is a minimum range for some weapons, like the Cronus missles and Prometheus main cannon.
- Bug: Scorch marks persist on maps when you start a new game without exiting the game.
There's a lot more you can do with this beyond just sandboxing, but I will leave that to you to figure out on your own because I'm not sure how much the devs will like us having this kind of power.