Some ideas

As for a former SoaSE:Rebellion player,

I would like to see some new things in GalCivIII.

-Mobile starports, Like Vasari has. After some loooooong researh we can transport our starport (military starports) moving.

Can move 2 or 3 tiler per turn. Can only attack ships, starports and shipyards.

Can not attack planets.

-Titans, like in Rebellion.

Huge ships that covers 2 or 4 tiles.

-A market would be good.

Only trade minerals, no tech or no money. (1 thulium for 2 elerium for example)

-Transporting ships through shipyards

OK thats how it works. Build a ship at X hipyard. But X shipyard is far from the warzone, u transfer your ship to Y shipyard which is closer to your warzone. It takes 10 turns to move for example but you can teleport it 2 turns.

You can not teleport carriers.

You can not teleport transports, colonizers and builders.

Teleport can cost you some money.

Teleported ships can suffer movement penalty for x turns...

 

These are some ideas came to my mind. Maybe Stardock puts some of these in the game. Or maybe some modders can use it i dont know. But it would be fun to see them in game.

 

Comments?

15,882 views 2 replies
Reply #1 Top

Huge ships that cover 2 or 4 tiles.  

there is no point to this. Tiles are somewhat variable in size its in the Lore somewhere at one end a tile is about 1AU and at the other several light years across. Even on the small scale building a ship that measures 2-4 AU would be a massive undertaking equivalent  to building a dyson sphere and if you can build one of them youve already won the game. 

That being said i would not be opposed to a city sized super ship with limited moves that is capable of generating range as if it were a starbase

Reply #2 Top

1) I would like to see the 'Deathstar' ships from GC2 put into GC3.  Those were great. I think it should be an actual space station with the logistics of a space station so you can put in a large fleet to protect it. But of coarse it's movement should be slow like in GC2.

 

2) Would love to see some different types of FTL tech put into the game (Warp, Hyperdrive, Stargate, and any others that Sci-fi has created.)

A stargate like in the Babylon 5 series that allowed instant travel from one gat to the next would be awesome  but the draw back would be that it could only be connected to one gate at a time. But you should be able to change the destination of the gate (using mechanics similar to Shipyard benefactors.) But this change should take several turns to adjust.