Tech Victory

Looking for some help...I've finished several Tech victories, but I seem to be missing something.  I research all the clear pre-reqs for the final 3 techs (1 in each of the 3 trees) but those 3 techs don't seem to show up for some time after.  Is there additional pre-reqs required to research each of those or do you have to have a certain % of the tech tree researched before they show up?  

I've noticed similar when bee-lining a tech, for example Atmospheric Cleansing this last game.  I had the obvious pre-reqs done but the tech wasn't showing up.  Showed up later after I had researched several other techs in that tree that were not in that line.

Any insight into how the tech tree works would be great...can't seem to figure out exactly what's going on.

35,102 views 12 replies
Reply #1 Top

at the bottom of the research screen is a bar which shows you in wich age you are.

you need 12 techs to get to the second, 100 techs to get to the third, and i think 250 to get to the last

Reply #2 Top

The tech trees work on the "Age of" system. The first age is the Age of Expansion which is fairly brief so you may not notice that it limits your tech selections. The next is the Age of War. This covers the second tier of techs and seems sometimes to go on forever. Last is the Age of Transcendence. You can't research those tech until you have progressed beyond the Age of War.

The bar at the bottom of the tech tree gives you sort of an idea where you are, but I often find it hard to tell for sure and I only really know when it lets me make the choice I want. The idea is to stop bee-ling and require that you research more techs to get where you want to be.

Reply #3 Top

just move your mouse over the bar, it shows you how many techs you already researched and how many to the next age

Reply #4 Top

"Ascending" to the next tech age always requires a certain number of current age techs.  It helps prevent tech spamming.  

BTW, I noticed a bug where Alterian was always #1 in Tech Victory ranks, forcing me to out tech them.  It turns out, they were pathetically behind me.  The Tech Victory ranking lied terribly.  Dont know how repeatable this is, but if you doubt your tech victory ranking, start a diplo session with the enemy and compare techs just to be sure.

In my case, I had ALL of the age of ascension techs, and was about to finish building the ascension gate for the the win.  Alterian was still rank #1 for Tech Victory, and I thought it was gonna be a nail biter.  Turns out Alterian didnt have ANY age of ascension techs.  I had 114 techs they didnt have, and they had only 15 techs that I didnt have.  dont let this ruin your game, go back to killing them softly :)

Reply #5 Top

Thanks for the replies, makes MUCH more sense now!

Reply #6 Top

Quoting dansiegel30, reply 4

"Ascending" to the next tech age always requires a certain number of current age techs.  It helps prevent tech spamming.  

BTW, I noticed a bug where Alterian was always #1 in Tech Victory ranks, forcing me to out tech them.  It turns out, they were pathetically behind me.  The Tech Victory ranking lied terribly.  Dont know how repeatable this is, but if you doubt your tech victory ranking, start a diplo session with the enemy and compare techs just to be sure.

In my case, I had ALL of the age of ascension techs, and was about to finish building the ascension gate for the the win.  Alterian was still rank #1 for Tech Victory, and I thought it was gonna be a nail biter.  Turns out Alterian didnt have ANY age of ascension techs.  I had 114 techs they didnt have, and they had only 15 techs that I didnt have.  dont let this ruin your game, go back to killing them softly :)
End of dansiegel30's quote

This is due to certain techs having the "TechVictoryPoints" property. I've noticed this in the TechDef files and some make little sense, mainly because some specializations give this value and some don't.

It's not calculated on the number of techs you have, but each tech with that property adds a counter to your tech victory progression.

It may also be that the Altaran tech tree has more techs with that property.

Reply #7 Top

Very interesting point, but I dont think that was the case.  Unless techs which I didnt research like culture and tourism and military have all the TechVictoryPoints, there was something else borked with Tech Victory.  I didnt get first place until I had researched atleast one of the pre-cursor final techs.  Yes, I'm sure that had a lot of TechVictory points, but what about all of the Age of Ascension Techs I already had (had them all before researching the final 3), and the enemy HAD NONE??  

 

I still have the same game.  I think I will open up a formal ticket on it, and upload it.

Reply #8 Top

If you are playing Terrans:

  • TerranResearchOptimization1
  • TerranDeeperKnowledge
  • TerranQuantumUnderstanding
  • TerranBeyondMortality
  • TerranXenoArcheology
  • TerranPrecursorExploitation
  • TerranPrecursorEngineering
  • TerranPrecursorUnderstanding
  • TerranCulturalOptimization1
  • TerranStellarEmigration
  • TerranCulturalDomination
  • TerranCulturalAffinity

That's 12 Terran Techs that each award one TechVictory point, two of those are specializations so if you didn't choose those you only have a total of 10. Three of those are the last 3 Age of Victory techs, so before you can unlock those it's possible you only had 7 points, and could have at maximum 9.

Altarans have 15, two of which are again specializations, three of which are Age of Victory. They in theory could have had 10 Tech Victory points (or 12 if they picked the right specializations) well before being able to unlock the final three.

Reply #9 Top

I meant to add, yes it's a bit broken. They need to equalise the points on all trees and make none of the specializations award points.

Reply #10 Top

ok, well I can buy it now.  Yes, those techs are FUBAR for a tech victory.  If they have some silly reason for those precise techs, then they should tell the player which ones they are, so they can try to tech victory rush, rather than wasting time researching the entire bloody tree.

Reply #11 Top

TechVictoryPoints are only used by the game victory progression. You don't need to research them although all except the specializations are required to progress further up the tree. In theory you could trade for the later ones proceeding the Age of Victory Techs and skip the others.

I believe the points are also used to affect diplomatic relations.

Reply #12 Top

i wonder why they used that seemlingly arbitrary set of techs to track victory progress. wouldn't it make more sense to just track the total number of unlocked techs? simply counting the unlocked techs would yield a better comparsion. you need 180 unlocks to open up the final age (the one with the 3 victory techs), so comparing the total unlcoks would seem like a better metric to compare the progress. granted - only 3 branches acorss the 4 trees are actually required to get to the vicotry techs, but the minimum 180 unlocks are the bigger obstacle, so it seems pointless to measure the progress along 3 branches when you still have to unlock a few dozen random other techs to unlock the vivotry age.