How exactly do ship defenses work?
Do they all follow the same format. Is Point Defense similar to armor which is similar to shields?
Do they all follow the same format. Is Point Defense similar to armor which is similar to shields?
I believe beam weapons reduce shields by how much damage they do. Point defense destroys a missile for each point of point defense you have. A ship with 20 shields is hit by a beam weapon that does 4 dmg, the ship now has 16 shields. A ship with 20 pd with 10 missiles coming at it is reduced to 10 pd.
I do not use armor since pd is so poor so I dunno about that.
Point Defense counts against missiles
Armor counts against kinetic weapons
Shields count against beam weapons.
Thanks.
I was thinking more along the lines of, is it more than just an HP buffer or not.
But I definitely wasn't aware that PD = Missiles, Armor = Kinetic and Beam = Shields...
I don't know about you guys, but armor should probably count against all attacks by some degree...
Armor used to, but that was changed in late beta.
Well I think the problem is if armor counts against all defenses it would become overpowered compared to shield or point defense. As to how defenses works in general I think TheBirthdayParty is correct.
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