How exactly do ship defenses work?

Do they all follow the same format. Is Point Defense similar to armor which is similar to shields?

19,501 views 6 replies
Reply #1 Top

I believe beam weapons reduce shields by how much damage they do. Point defense destroys a missile for each point of point defense you have. A ship with 20 shields is hit by a beam weapon that does 4 dmg, the ship now has 16 shields. A ship with 20 pd with 10 missiles coming at it is reduced to 10 pd.


I do not use armor since pd is so poor so I dunno about that.

Reply #2 Top

Point Defense counts against missiles

Armor counts against kinetic weapons 

Shields count against beam weapons.

 

 

Reply #3 Top

Quoting econundrum1, reply 2

Point Defense counts against missiles

Armor counts against kinetic weapons 

Shields count against beam weapons.

 

 
End of econundrum1's quote

 

Thanks. 

I was thinking more along the lines of, is it more than just an HP buffer or not.

But I definitely wasn't aware that PD = Missiles, Armor = Kinetic and Beam = Shields...

Reply #4 Top

I don't know about you guys, but armor should probably count against all attacks by some degree...

 

Reply #5 Top

Armor used to, but that was changed in late beta.

Reply #6 Top

Well I think the problem is if armor counts against all defenses it would become overpowered compared to shield or point defense. As to how defenses works in general  I think TheBirthdayParty is correct.