What engine is GalCiv 3 going to use?
Just curious.
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GC3 uses the latest generation of our proprietary engine.
Cool. Glad to hear you aren't jumping on the Unity bandwagon. I've kickstarted a number of games, many of which have been on Unity and they all seem to have an above normal amount of non-gameplay bugs (sound/graphics glitches, crashes, etc). So I'm glad to hear you aren't in a rush to jump on what seems to be a popular bandwagon.
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