[1.5 Bug] Units such as spiders still targeting incorrectly.

Well, nobody has mentioned this yet, but targeting by units like spiders is still a problem.  Spiders routinely web a unit that has already been webbed, or beguile a unit that has already been beguiled.  The AI choice of targets has definitely been improved overall (not choosing ranged units as much, etc.), but I think the AI is processing its moves so far in advance it fails to check to see if the unit is already affected by the effect in question.

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