[0.92][LH][BUG] Moving unit to enemy occupied square no longer triggers combat and causes stuck turn button

I upgraded to 0.92 yesterday (coming from 0.90 I think; could have been 0.91) and started a new game. I noticed that after a while my sovereign could no longer attack enemy units (they were all monster stacks, no enemy factions). He simply moved to the same square (the "2" appeared to notify me that the square contained multiple armies).

I tried using the turn button, but that did nothing anymore.

I saved and reloaded the game (without fully exiting to desktop) and I could attack units again, though any stack I had attempted to attack before the save were simply untouchable, though I was able to attack them using a strategic spell. Other stacks could be attacked normally. After a few more turns the problems returned.

4,080 views 3 replies
Reply #1 Top

Some extra info: It seems to be related to auto-resolving a fight.

Reply #2 Top

I think I experienced a similar bug, so I'll post my savefile in this thread.

Loading the linked savefile with FE/LH 0.92, the game is stuck (the End Turn button doesn't work).

My previous action was attacking an enemy city with my sov; there was a transport ship over the city and the only action available was auto-resolve. After the battle, all my armies became unable to move and the end turn button was stuck.

Link: https://www.dropbox.com/s/e9aqgwr2lb0wgaf/Umber%20A.EleSav

Reply #3 Top

This was a problem also in FE - hope they manage to solve it