Exploit: unit size upgrade too cheap

An exploit in unit upgrade costs allows one to save a lot of resources. Create units always in the smallest possible size, then upgrade to larger size instead of building directly the larger sized unit. The upgrade costs always 30gp per unit size step, so for some amount of gold you can save up to half of the unit's real material cost. I think the unit size upgrade should cost 30gp + full material cost for the unit's equipment.

10,043 views 8 replies
Reply #1 Top

Derek, could you please change this so that the game calculates cost per figure, then charges this per figure added plus a gold fee per figure?  We have been asking for this for a while, and the solution suggested in this thread seems the most logical and best, and prevents gaming the system.

Reply #2 Top

Found this too, needs a change definitely...

You can go and build your most expensive units starting with 3 and then upgrade to 6 for just some gildar. Basically you're then only paying half of the unit because gildar usually isn't the rare resource...

Reply #3 Top

This has to be fixed.  Too easy an exploit.

 

 

Reply #4 Top


Upgrades just need to include the amount of crystal/metal/mounts as well. That will easily balance the upgrade.

Reply #5 Top

yeah that issue has been around since the unit size upgrade option was added to the game. it's been reported about a dozen times since then :) 

interestingly, the gildar cost has been changed twice since then (initially, it was 15g, then 30, now it's at 50g per figure).

perhaps there is an internal problem that makes it hard to implement the obvious solution. that seems unlikely, since the button is on the same screen as the weapon & armor upgrades for which the resource & gildar cost seem to work fine, but we don't know how the size upgrade is actually implemented, so it may not be as easy as one would think.

either way, it's probably not considered a game breaking problem, since there's no multiplayer and you can easily avoid using the exploit in single player. 

 

 

 

 

Reply #7 Top


you could argue that the increased gold cost pays for the material cost, but I suppose you want to see the materials there to be complete. I don't blame you about that.

Reply #8 Top

Simple Business 101.

Your first 3 employees are expensive to train because the owner has to do it. After that, you have those 3 employees train the 2 new guys, thus saving you resources by not having the owner do the training.

Gosh guys, quit killing my winning strategies.

Sadly, when doing more than 1 upgrade, I exploit the system by upgrading armor / weapons first and then upgrading the troop numbers, thus saving resources then also. I'm lame, but it gives me that superior feeling over my computer.

I'm gonna agree with StevenAus.  :D