[1.12] + Stormworld AI issue?

In my current game 1.12 game with the Stormworld mod (on "normal' difficulty), I was steamrolling one AI's factions cities as quickly as I could without leaving militia or other units there to guard the newly conquered cities.

The AI sovereign and his stack left a city from the far west that I hadn't reached yet, and just stood outside one of its former undefended cities without reclaiming it for many turns (which it coud have easily done).

I don't know if that's a 1.12 issue or a Stormworld issue, but the AI should have taken the easy opportunity to get a city back.

Hopefully that will be addressed in 1.2

1,941 views 2 replies
Reply #1 Top


I believe this issue is addressed in the 1.2 changelog.

 

Fixes

Fixed bug where AI units would sometimes get stuck (like watching while their city was taken over or not going out to get goodie huts or going after an easy kill unit)

Reply #2 Top

Thanks!