Any way to mask DDS without changing the skeleton?

I'm working on adding war dogs to the game, but I want to crop their tails (cruel, and illegal in Europe, I know).  These guys' skins are based on the Annie dog.  I'm not much of a graphics guy -- Is there any way to mask the dds so their tail won't show up without modding the skeleton?

 

 Sit... bad dog.

Sit.... bad dog.

4,883 views 2 replies
Reply #1 Top

Generally no. You can make it sort of transparent but if people have outlines on they will still see outlines around the tail.

PS. Texture -> 3d model aka Mesh -> Skeleton -> Animations. The texture and its coordinates is declared in the mesh, not the skeleton.

 

Reply #2 Top

Thanks much for the info.