no bonuses for the "Heal"
no bonuses for the "Heal" (refer to enhance the effect. way when choosing a magician - strengthening medical effect)
that is, we can enhance the offensive spells. it meets the increasing difficulty. but we can not improve the "Heal". as a result of its use in the later stages of the game unnecessarily. balance is not quite right - who can more magic, more must be treated. because the more there is a development, the better to use attack magic (especially given sentences).
gain at the expense of the fragments of life - is not enough. to balance profitable - equate gain healing and combat magic