tile yields bug or misunderstanding?

I am finding the beta to be quite enjoyable but this one concept of the tile yields is driving me nuts. I cant understand if its some bug or a part of the game.

 

Basically, when I first start the game and have my sovereign selected I see all the resource yields of the tiles in my area (Grain, materials, essence)

 

Once I settle my city, all the yields no longer show up - I guessed because he then loses the 'Settle' ability, no big deal right?

 

Then as I explore around I find in the distance some more tiles that have yields showing on the map - well thats weird.... I had my sovereign selected and built no pioneers yet.

 

Then I build a pioneer and they too only see tiles with yields at those few distant locations my sovereign saw them, I thought I would see all tile yields across the map. But maybe I thought maybe the game prevents you from building cities close to eachother by not even displaying yields in a certain radius or something?

 

Also during a war one enemy captured and razed my city (in one turn btw, when if I capture a city it tells me I needed to wait 4 turns before I get the option to raze) but anyway once the city was razed I was unable to rebuild because all the tile yields of that area are missing too.

 

So either some really odd bug or I am not understanding how this tile yield system works?

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Reply #1 Top

There's a minimum distance allowed between settlements, and tile yields are only shown for tiles that:

  1. Have tile yields that allow settlement.
  2. Are at least this minimum distance from all other settlements in the game.

Thus, when you settle your capital (or any other settlement for that matter), the tile yields nearby are no longer displayed as the locations are no longer valid for settlement.

 

Razing a settlement destroys tile yields, so you cannot raze a settlement and resettle the same location.