[0.952] Various Beta Feedback

UI is still the big one. Please see these posts as well:

[0.95]User Interface Issues

[0.952] UI issues, moving towards Beta 5

Other issues/suggestions:

* Sometimes the Food/Production/Essence icon disappears from the map. Usually when the fog moves back and forth. You can still settle on the tiles with the missing display. Re-loading a save-game fixes the issue

* There seems to be a problem with the number and quality of some monster squads. Eg. Attack a group of Mites. Three squads appear all with 5 units in them. 2 of the squads have 9 hit points and the third has 57. This happens with some other monster stacks as well.

* Remove the drop shadow from the health bar in tactical battles. The shadow looks like there is a little bit of health missing.

* Sometimes the health bar doesn't update in tactical battles. Can't see the pattern though.

* Would be good to generate random city names. As it stands when you come across a city you soon learn where abouts in the mix this city stands because of the name. Random names would bring a greater sense of discovery. Look at games like Dwarf Fortress and see how well this mechanic can be handled.

* The Earth Elemental initial tactical battle animation is way too slow. Need to be able to interrupt this or make it faster.

* AI offering tribute works in reverse. Instead of the player receiving tribute they end up paying tribute. This needs looking at also with what displays on the screen.

* Too many stacks on a tile. Suggest you only allow one stack per tile. Monsters spawning could spawn next to the stack.

2,812 views 6 replies
Reply #1 Top

* There seems to be a problem with the number and quality of some monster squads. Eg. Attack a group of Mites. Three squads appear all with 5 units in them. 2 of the squads have 9 hit points and the third has 57. This happens with some other monster stacks as well.

 

maybe the last squad was simply on a higher level? i saw just today a pack of lvl1 wolves, with one unit having third level and obviously more health.

Reply #2 Top

Thanks for the mention to my topic =)

Reply #3 Top

* Sometimes the health bar doesn't update in tactical battles. Can't see the pattern though.
End of quote

This one has been in every version I played. It must be a real pain in the ass to fix. I also have no idea whatsoever about a pattern.

Reply #4 Top

How about the icons on the let side of the screen ending up behind the bottom left status window.  You miss out on them.  There has to either be a way to scroll through them, or a better notification system.

Reply #5 Top

Quoting Heavenfall, reply 3

* Sometimes the health bar doesn't update in tactical battles. Can't see the pattern though.

This one has been in every version I played. It must be a real pain in the ass to fix. I also have no idea whatsoever about a pattern.
End of Heavenfall's quote

Playing a little further, this consistently happens with a Fire Elemental in one of my armies - without fail. Perhaps the XML for this unit might give a clue?

Reply #6 Top

My impression is that the health bar gets messed up when you take damage from special abilities instead of spells or normal attacks. I remember deadly bite is one example, the mirror elementals another. I am not sure if they made it happen less in the most recent build or if I just haven't noticed it as much.