Which is the best faction for the 3 slots?
So, I wish to finally bring my games to a new level and play Me x 3 teams on a Large Single Star Map, Hard AI, Locked Teams.
I don't want to have an AI ally neither wish close a player slot, so one of the teams will have 3 players and the other 2, only 2. I remember seeing a while ago a page on wikia saying that Advent is played poorly by AI compared to TEC and Vasari, because AI doesn't use fully their potential as the other two:
"It's been noted that the AI is terrible at playing Advent, so much so that it's comparable to reducing the difficulty level by one notch. This is because Advent is very dependent on combining its strengths carefully in well-organized fleets, but the AI seldom employs these advantages well, if at all. In Entrenchment, it also tends to delegate far too many carriers to minelayer duty, meaning the Advent AI is chronically short on fighters and bombers, in spite of the fact that a good Advent fleet will always have more strike craft than comparable Vasari or TEC fleets."
( http://sinsofasolarempire.wikia.com/wiki/Factions#Disadvantages_2 )
That being considered, are Advents the best choice to have a 3 players team and keep things balanced between the AI? Or this doesn't apply to Rebellion anymore?
So, something like this:
Team 1 - Me
Team 2 - 2 TEC
Team 3 - 2 Vasari
Team 4 - 3 Advents (1 extra team to compensate for poor AI?)
If so, I would also like to ask in your opinion if there's a difference between choosing between Loyal and Rebel Advents (one being better played by AI but not that better so gives them a slight disadvantage yet, because they are 3?)
Thanks in advance for any replies to this post!
Edit: Playing a huge map and Me x 3 x 3 x 3 unfortunately isn't a solution because... well, when I tried, got beaten maybe due to lack of player exp. And even so, if Advents keep being poorly played by AI, one of the teams should have one more player in case I make a fully Advent Team.