Non-sensical Performance Issues

High performance PC, Low performanc in-game

http://www.systemrequirementslab.com/cyri/analysis.aspx?name=Sins+of+a+Solar+Empire%3a+Rebellion&id=11316

This has been a problem with all of the Sins games for me, but this one really gets my goat, since they claimed to have made Rebellion work on multi-core computers. Essentially, regardless of what I set my graphics to, or how small I make the galaxy I'm playing in, my FPS goes throught floor. Computer specs are as follows

Quad Core CPU at 2.83 GHz

Two GTX 560 Ti Graphics Cards in SLI

8 GB DDR2 RAM running in Dual Channel mode

Two 640 GB hard drives in RAID 0, no data loss, health status OK

I am at a complete loss as to why my game performs so poorly. It is not time based, so it is not like after a certain amount of time passes in game, my performance bottoms out. Restarting does nothing. I don't believe it is a memory leak, either. Does anyone know why Sins seems to run like shit even on gaming PCs? I can play BF3, Skyrim, Crysis 2 at full spec, no problem. I've even checked the processor affinity for the game in Task Manager, its queued up for all four cores.

8,777 views 12 replies
Reply #1 Top

As powerful your rig is and the games you listed are optimized for multi-core utilization, and are newer than the Iron engine that Sins runs on. Sins is a 32bit game that operates on a single core. Change the affinity to one core the game is running and that may help out.

Also, trimming your empire tree helps as well..... 

Reply #2 Top

Quoting G_Bison, reply 1
As powerful your rig is and the games you listed are optimized for multi-core utilization, and are newer than the Iron engine that Sins runs on. Sins is a 32bit game that operates on a single core. Change the affinity to one core the game is running and that may help out.

Also, trimming your empire tree helps as well..... 
End of G_Bison's quote

Alright, I'll change it to a single core. As for trimming my Empire Tree, what, exactly do you mean? I always have unit stacking enabled and keep the planets collapsed. Is there a way to remove things from the tree?

Reply #3 Top

Quoting Kaloonzu, reply 2
Alright, I'll change it to a single core. As for trimming my Empire Tree, what, exactly do you mean? I always have unit stacking enabled and keep the planets collapsed. Is there a way to remove things from the tree?
End of Kaloonzu's quote

Disable as many auto pinnings as possible in the settings. Also disable trade ship icons or anything like that.

Reply #4 Top

you need to disable SLI

 

that should solver your problems.

Reply #5 Top

Quoting Kaloonzu, reply 2
Is there a way to remove things from the tree?
End of Kaloonzu's quote

Yes, there should be an icon that looks like a push pin. Use that to remove things from the tree.

Reply #6 Top

You may need a driver update as well.  A lot of the performance complaints they're getting are Geforce users running an older set of drivers that can't handle the shader.

Reply #7 Top

lol i have a

phenom II x4 at 3.7 ghz

12 gb ddr3 1333

and an oced Radeon HD 6950

i have a dual monitor set up with the other monitor running hardware monitors

cpu usage never goes above 3o%

gpu usage is a joke and rarely goes to 17% 

and ram used stays constant at 3.76 gb

fps in game?....<15

 

Reply #8 Top

Quoting glurg, reply 8
lol i have a

phenom II x4 at 3.7 ghz

12 gb ddr3 1333

and an oced Radeon HD 6950

i have a dual monitor set up with the other monitor running hardware monitors

cpu usage never goes above 3o%

gpu usage is a joke and rarely goes to 17% 

and ram used stays constant at 3.76 gb

fps in game?....<15

 
End of glurg's quote

 

 

25% CPU use on a quad core is one core being maxed out. please at least try and understand how multi core CPU's, and multi threaded programs work before talking about how things are a joke. you are quite obviously CPU limited.

Reply #9 Top

Quoting Mussels84, reply 9

Quoting glurg, reply 8lol i have a

phenom II x4 at 3.7 ghz

12 gb ddr3 1333

and an oced Radeon HD 6950

i have a dual monitor set up with the other monitor running hardware monitors

cpu usage never goes above 3o%

gpu usage is a joke and rarely goes to 17% 

and ram used stays constant at 3.76 gb

fps in game?....<15

 

 

 

25% CPU use on a quad core is one core being maxed out. please at least try and understand how multi core CPU's, and multi threaded programs work before talking about how things are a joke. you are quite obviously CPU limited.
End of Mussels84's quote

 

lol im not an idiot XD i have the task manager up on the second monitor(which is also an issue)  but  core 0 usually sits at around 50% usage(maxes at 75%) while core 1 sits at around 25% but lol it doesnt really matter because you dont know a solution so im just going to say that your cpu limited...and theres multiple ways for 25% of a quad core to be used :/ not just one core at max... 

Reply #10 Top

Yeah i have the same problem very low fps in this game and also how can changing the affinity to one core helps and how to do this?

Reply #11 Top

To change affinity start sins, then window out and open task manager. Open the processes tab and find Sins in the list. Right click on it and click on the "Set Affinity" option then choose a core to set it to. As for how it helps I'm not quite sure how it works. 

I'm getting performance problems too and nothing seems to change it in the settings I'm at a total loss does anyone have any ideas? heres my specs. 

Quad core CPU Q6600 @ 2.40GHz (4 CPUs)

3.25 GB RAM 

ATI Radeon HD 4800 series 

Reply #12 Top

I'm glad this post got replies. Just wish I hadn't forgotten I started it....

New computer, same issues. Affinity provides a modicum of relief. Thanks guys