[.915] Tech-trees (hero-city-armies) Suggestions
More choices plz
Greetings and Salutations (Yo!)
Suggestion 1
I can seem to get the Hero I want, too many useless crap. I would like a PROMPT asking what type I would like to improve:
- Path chosen or - Magic ranks (including training a fresh one) or - General / random (unique/different/non-generic).
Then, gimme 1 choice out of 3 in that category.
Suggestion 2
City level is a great idea, but I feel it falls short of its true potential. Two reasons: not enough choices (too bland) and
not enough time; cities will seldom rise beyond level 3 by the time the game is technically over.
So to avoid having the same 20 buildings (3 being the player choice) in a city, I propose the following:
- City has 20 levels:
- Prompt at level: Improve Civics (growth-money), Warfare (offence-defence), Magic (research-magic)
- Player select 1 out of 3 choices (out of total of 30-50 choices) from that category.
For balance, you have prereqs like city levels, tech tree, terrain, other buildings or Heroes with governor path
Suggestion 3
Armies tech tree (see CIV5) but be more creative, new abilities unlocked are cool.
Armies recruits. For a fee (exp or money or faction) armie grows to the next (researched) size..3-5-7 or 9
Armies refits into other equipment for a fee (see GALCIV2) (inside city only?)
Be cool