Game Balance - Queen Procipinee

   I play challenging/hard and have won with all the other sovs, but I just can 't get Queen P to the finish line. I blame it primarily on her lack of the "fire" mage abil;ity, which allows the others a nice offensive and defensive tool in one. This is especially important in the beginning game when there are all sorts of creatures roaming around. Or maybe its just my game play, or something else. 

   Anyhow, my proposal is to allow this Summoner to summon as many creatures as she wants (and can pay for), not just one Shadow Warg or Elemental. This would allow the Queen some troops to protect resources from mites/darklings and give her some more punch on offense.

 

   g

8,635 views 5 replies
Reply #1 Top

i played her on hard precisely b/c as a challenge, and believe me she can win as well  :) 

 

Reply #2 Top

Try researching sorcery and get the fire magic-book for her with gold. Works for her faction after all... Alternatively get her to water 3 and summon an Ice Elemental or 3...

Reply #3 Top

Never had any problems with Pariden until this day. AI may be weak with it, but i seem to have the easiest time with Procipine compared to most other sovereigns. Race spell combined with chard harvesting is extremely strong. Paridens special melee stick is great for earlygame units. So what?

Reply #4 Top

Procipinee is pretty easy to play... arcane monolith alone should be enough to dominate, but if you really must have fire early, get a fire hero at start (ctrl+N for it) and steal their soul. Otherwise, research the books and buy it.

Reply #5 Top

The problem is that she is a summoner with Air, Water, and Life but those are the worst schools of magic for summoning. All that gives you are Ice Elementals which frankly are crap.