[BUG] Enabling Mods Causes Instant Crash

Before v0.78/0.79, you were able to enable mods....however, the first game you'd try to start with that mod would always result in a crash (even if the mod was enabled and then Sins was restarted)....

The situation is now even worse...attempting to enable a mod instantly results in a crash...

The converse is also true: attempting to disable the mod instantly results in a crash....

5,161 views 10 replies
Reply #1 Top

Yeah. Something has always been a bit funky with the mod loading, but now its completely broken. Sometime before release this needs to be fixed.

Reply #2 Top

Maybe check to see if the mods are compatible with .79?

Reply #3 Top

Quoting GoaFan77, reply 1
Sometime before release this needs to be fixed.
End of GoaFan77's quote

 

This is pretty much a requirement I would think?

Reply #4 Top

OMG!

NNNNNNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOoooooooooooooooooooooooooooo..................................

Reply #5 Top

Enabling a blank mod (no files, just blank folder) still results in a crash...

Reply #6 Top

Quoting Seleuceia, reply 5
Enabling a blank mod (no files, just blank folder) still results in a crash...
End of Seleuceia's quote

 

Have you tried editing the 'enabled mods' text file to manually enable it? Does that work?

Reply #7 Top

Replacing the game files with the ones you modded works. But that's really not something you should be willing to do. I made backups of all the original files so I can still restore the game to it's original state. It's not pretty, but it's a workaround...

Reply #8 Top

But we don't want to change the core files, we want the mod system to work properly.

Reply #9 Top

there was a thread about this earlier.

 

I think the devs are aware of the issue.

 

Reply #10 Top

Quoting boshimi336, reply 6
Have you tried editing the 'enabled mods' text file to manually enable it? Does that work?
End of boshimi336's quote

This is the only way I've been able to get any mod to work....

Quoting Pbhead, reply 9
there was a thread about this earlier.

 

I think the devs are aware of the issue.
End of Pbhead's quote

Yeah...I started that thread...no dev response....

In fact, the problem has only gotten worse, as at least in previous versions you could enable in game (it just would crash on the first game, and you'd have to restart sins)...