[0.90] Beta 3 [Bug List]


Monsters appearing on a mountainside where the terrain not accessable.

When a Elemental Shrine is absorbed into the city walls it places itself into the building que. If canceled the Shrine is lost.

Crashed when I clicked on the AI faction name in upper right corner on the power display.

Clicking on Talk with AI unit causes immediate crash.

Clicking on talk with AI city causes immediate crash.

Foreign relations with AI speak button also causes immediate crash.

Hedge wall no longer automaticlaly upgrades to fort. Intentional?

Tremor reducing dodge to zero does not work on Sovereigns. Intentional?

Hunter unit "died" on its first turn. It then became invisible, except if you highlighted the square it was in. Severe lag every time it was Hunters turn. Attack animations versus the hunter would not play but damage was applied.

City pathfinding is bugged. If there is not enough space in the city for the moving army it will not pass through the city.

Pathfinding chose to go around one of my own units instead of through it. Of course going around was through the forest so wasted even more movement.

AI player asked me to go to war versus an AI player I was already at war with.

Occaisonally after using Thunderstorm the action interface bar was missing for the next unit.

After defeating AI controled monsters (Naga, Drakes, etc) they gave treasure items. Intentional?

Selected army while it was in a city. Casted Cloudwalk, it only moved the caster outside the city instead of the intended location. It also wasted Cloudwalk for the turn.

Tireless March enchantment does not take effect leaving a city.

Placing a unit on guard reduces its moves to zero. You have to turn guard off then wait until next turn to move. Which defeats the purpose of guarding.

AI sends me a message that he cursed my city named XXXXX, only I do not own that city, an AI does.

If a unit counterattacks and kills an enemy unit. It then can causes the tactical combat to hang on that unit (sometimes permanently.) Ussually able to use quick resolve to finish the combat.

Enemy unit unit in territory/new resources in territory icon does not go to the location when clicked on.

Previously stuck wolves in inpassable terrain moved out of the square and attacked pioneer, but would not go after other units passing by.

Some abilities such as double strike, sweep, and counterstrike does not decrease a damaged units health bar, even though the hp went down.

Weird tactical combat. Just after taking a city, while it was still my turn. One of my heroes somehow ended up in tactical combat with just one of the AI's heroes. After combat my hero was still in the captured city with his army.

Had a dozen cites covering 3/4 of the world. Still have not seen a single gold mine. This is on resource setting of dense.

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Reply #1 Top

"When a Elemental Shrine is absorbed into the city walls it places itself into the building que. If canceled the Shrine is lost."


I noticed that this happens with Iron Mines and Crystal Foundries too, and they take a lot longer to build that way too.

Reply #2 Top

I'm seeing almost every single item in your list on my current play through.

Reply #3 Top


I think the only annoying one on the list is the lack of diplomacy options with the AI players. It is also the only thing I have seen that crashed the game.

I ran the game around four or five hours straight this afternoon without any crashes. It did have the tactical hanging from counterstrikes quite often after it ran a while, which you could just hit quick resolve button and solve that.

I think i was also able to load previous games (correcting tactical errors, unwanted results, etc.) about a dozen times without the game going to hell. Where in previous versions reloading four or five times would result in graphics not loading.

I did notice some graphics starting to bug out, but it would go away. Like becaus eI was on a temperate map which had lots of trees a few hundred turns into the game they would sometimes go white. Bright lights would pixilate as well. I almost want to say it would go away when I tabbed out of game to write notes into the word file on desktop.

Speakign of which. A bug list liek this is easy to do. Create a wordpad document on your desktop for bugs and mayeb another for feedback and suggestions. Find something wrong or soemthing to note, tab out write it down. It only takes a few seconds to write it down. Then after you collect enough simpyl copy paste it to the forums. Remember if we do not report it, then it ia pointless to bitch later about bugs.