[Bug][0.90] Monster army co-loacted w/ player army

Had a Knights of Asok co-located with one of my armies.  Moved my army from the tile, then moved back to attack the knights.

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This bug is still present with [.91]. Another related bug occurs when movement is queued to attack say a bandit at a camp, but the bandit attacks first, then army moves onto bandit camp without collecting good. Have to leave and comeback to get the goodies.

Another time this co-location occured is when I moved onto an empty bear camp, but a Bear Army spawns just as I arrived. No battle and No goodie pick-up. Each time this occurs is when the movement was queued to happen when I ended the turn.