[FE][Suggestion] Counter attack needs to be back. Units engaged in melee should be "locked in melee".

I think there should be the counter attack for melee units which is SIMULTANEOUS with the main attack (i.e. done before the damage is applied to the unit under attack). It will make it meaningless to look for first strikes in melee.

I think many people here will support me.

Moreover, I suggest that units engaged in melee should be somehow "locked in melee" i.e. unable to move after they struck or were struck by another melee unit. Or maybe they could disengage but then their enemy would get an opportunity strike against them (which obviously may not be counter-attacked).

Thanks.

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