[Suggestion] [.77] Locations in Fog of War shouldn't disappear when not in view

I find it annoying to explore an area, discover a shard/quest/resource, then leave that area and have the fog of war make it disappear. I mean, I saw it before and it's not like it's going away. Why doesn't it still show up on the 3d view and/or the cloth map? I shouldn't have to remember the locations of everything, especially on really big maps! I'm hoping this might just be a bug, but if not I'll file it as a suggestion.

4,574 views 3 replies
Reply #1 Top

Agree, things that aren't going to change shouldn't vanish from the map when they're out of sight. The case of this that has bothered me the most is when planning new cities, and you can't see the grain yields of tiles until you send units back out to the area.

Reply #2 Top

i agree, the fog of war should show the status of the object as the last time you saw it.

Reply #3 Top

Quoting davidabc66, reply 1
The case of this that has bothered me the most is when planning new cities, and you can't see the grain yields of tiles until you send units back out to the area.
End of davidabc66's quote

Yeah- another case where this causes a problem. You end up wasting unit turns just so you can remember the values of the area to settle.

This is pretty common practice in most games with fog of war, so hopefully it's just a bug.