[Discussion] Remove techs and buildings?
Now I'm not seriously entertaining the idea, but for arguments sake, lets say that the tech tree and buildings were removed. Would this change the game seriously for better or worse? I find both areas a little convoluted and not really needed because I can win the game without relying on both. Obviously areas need balancing, but as long as there is no definite need for both imo, then why are they needed? Could FE be a successful magic wargame/rpg if you just played it as such? Build up your characters and go adventuring and killing monsters, quests and enemy empires... do we really need to be bogged down in micromanaging tech trees and buildings? In Civ its kind of different because you are moving through technological ages. In FE, ok you are remembering key techs etc., but couldn't they be more dramatic and game changing rather than numerous?