[Bug/Gameplay] Trapped created unit in city

Because you can make 'gaps' in a city built a certain way, spaces that are valid for units to eject into, this happened:

That scout can't get out of the city because the city's garrison is full, so it's not allowed to travel through the city.

To fix it, you have to move a unit out of the city, then move the scout, then put the garrison back in, or put the scout in the city, select it, and move it out manually, since V-ejection removes everyone and dumps them on a random square.

Messy all around.

1,539 views 2 replies
Reply #1 Top

I can verify this one , which happened with a caravan for me.

 

Reply #2 Top

I've had the same issue.



Either way, the whole "you can't move through the city with garrison full is pretty crappy mechanic if you ask me. You telling me all the city streets are not able to be used to simply cross the city?

Fix this please!