[Bug/UI Issue] Event queuing/'Next unit' functionality needs serious work
If you move a unit, even if that unit is about to engage in a battle, the screen immediately jumps to the next ready unit elsewhere on the map. This is extremely jarring, especially because this behavior (and other popups) seem to completely disrespect other popups - eg, you can get a new research popup and be choosing a tech, then the screen is suddenly yanked elsewhere and/or you are thrust into combat somewhere else on the world map.
edit: The entire event queueing system needs to be looked at - I'm getting multiple overlapping events causing the camera to bounce all over the damn place, ignore research choices, interrupt me when building, etcetcetc.

