[Balance] Puppet econ treaty kingdoms

Unless I'm missing something, you can crush an AI down to its last city, then keep it there as a 'pet', while maintaining an econ treaty. Doing so gives you a _vastly_ disproportionate econ boost.

The boost from an econ treaty/capital trade should be proportional to both the length of the treaty and the size/power/econ of the kingdom you are trading with - there's no reason I should be rewarded for gaming the system by keeping their last city alive.

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