[1.09W] movement exploit and a BUG

1)If you have an unmoved stack, and have an unit join that stack by moving into it and spending all its movement points, the stack still have its full movement point left.

2)In tactical combat if you spend all action points but one, you can still cast spells.

Example: the sovereign has 4 movement points, it moves 1 square, attack 2 times and STILL can cast an healing spell.

3) playing with my custom sov, i am not able to wear purchased items (light plate armor).

 

3,833 views 5 replies
Reply #1 Top

1)If you have an unmoved stack, and have an unit join that stack by moving into it and spending all its movement points, the stack still have its full movement point left.

2)In tactical combat if you spend all action points but one, you can still cast spells.

Example: the sovereign has 4 movement points, it moves 1 square, attack 2 times and STILL can cast an healing spell.

3) playing with my custom sov, i am not able to wear purchased items (light plate armor).

 
End of quote

 

3) by loading savegame problem disappeared... :S

Reply #2 Top

2) is intended, for now. It was a specific problem they said they knew would occur. They still went with it as it limited spells per round to one.

Reply #3 Top

Quoting Heavenfall, reply 2
2) is intended, for now. It was a specific problem they said they knew would occur. They still went with it as it limited spells per round to one.
End of Heavenfall's quote
Not that the six channelers that go with my Sovereign mind. :P

Reply #4 Top

i htink the armor thingy may be because maybe your human and using a wrait soverign i belive they use dif armor type, i noticed that when using a mod that had champs of all types, and i couldnt use the same armor that say a human champion would wear,  i coudl still buy there type tho when visiting store with the wrait chapmion tho, im just thinkin that may have something to do with ti , try making a soverign of the same type of civilization that your using (human - human sov trog - trog sov) simple enough.

Reply #5 Top

damn they really need to work on this ai tho , im still playing on ridiculous and having a cake walk runnin threw there territories iwth like 2or3 units. :( and they still dotn use spells, as far as ive seen. and i just played a game with over 600-800 turns just stoped playing when i rolled threw two territitores with no resting(heal) . just to repetitive and easy. and  i thin ktehre done with improvements just locking it down till 1.1 no so sad it is now i gotta wait till january for a challenge playing . grrr