Graphical Interface Overhaul
Remember this picture?

Apart from the much more colorful world, who the heck changed the User Interface into what we got now? This is what a good UI looks like, as far as design goes: it's intuitive, it stands out, and does its job very well.
For all the talk of a tutorial, an easy-to-use GUI goes a long way to helping people understand how to play the game.
I'd love it if Stardock decided to go back to something that looked more like this.
Here's the current UI:
As a new player I'm wondering what the heck all those funny little icons mean on the right that I can barely see. It looks like I have 4 pieces of corn, zero arrow thingies, 12 goblets, and 11 towers. What are those itty-bitty little red and blue round buttons on the very bottom? What are the tiny numbers next to them? What does the red/yellow line around the big round picture in the middle? The whole thing is confusing and ugly to me.


