Question for SD/Frogboy - Mod support
Hello,
I have a question that I think should get discussed: one of the clear strengths of Elemental is it's modding tools. However, as a potential modder (I've been playing around with Unity3D this last year and fancy getting involved in stuff), I'm put off using Elemental as its never going to have the market penetration that the Civ series will have. And given that only a fraction of players ever try mods, well, I'm left with a very limited potential audience.
And I know a lot of my gaming friends have read the Elemental reviews and concluded "that's a shame, it looked interesting, oh well, Civ5 is out next month." And while I believe SD will make good on the game, I'm not so sure that many of these gamers will come back next year and buy it.
So, my thoughts are:
Would Stardock consider mods to be distributed as standalone products via Impulse?
There's no need to discuss the practical details, I'm just putting the idea out there to see what people think of it in general terms.Obviously, this would only apply to total conversion mods (think FallFromHeaven2), rather than mods that tweak a few things here and there, and add a couple of techs, but don't change the core game.
I'm interested to see what people think.