[1.07] Turns stop working in Campaign

Im having a weird problem here, I got up to the last part of book 1 where you fight the dragon and for some reason when i enter the area south of the gate after rejoining the armies the turns stop working. I know this because I can hit the turn button until im blue in the fast and it stops turning, i even tried building a hut to test and the number stays at 3.

 

any ideas? I tried re-loading to just when my forces landed at the beach near the gate, and it'll work again right up to heading south to face the dragon,

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I don't know is your being in the campaign affects this suggestion, I only know about the sandbox game.   In sandbox games, when turns stop advancing, it's usually because some unit has its path blocks and so is unable to complete its move.  So look for units on auto-explore, or units where you set the destination at more than 1 turn's distance.

Some report something about animations not playing out and zooming all the way out allows then to play out, fixing this.  I can't say if this is true, but it's worth a shot.

I seem to recall there being a third option, but can't remember it atm.  Hopefully if there is, someone will pipe up.