Firstly - Appreciate all your hard work Stardock!
Secondly - this last performance patch doesn't seem to have improved anything performance-wise. I regularly (per turn) have an FPS drop from an average of 57 or so to 23, or lower, worse with cities in view (depending on zoom level). Even with video settings all turned off or to lowest possible, every turn I drop to low FPS (though not as bad as what I usually run on) - Not sure if it is a processor issue or what but I doubt it:
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
- Processor: AMD Phenom(tm) II X4 945 Processor (4 CPUs), ~3.0GHz
- Memory: 4096MB RAM
- Card name: NVIDIA GeForce GTX 460 (2x Running in SLI)
- Display Memory: 2530 MB
- Dedicated Memory: 738 MB
- Shared Memory: 1791 MB
It doesn't seem to be any sort of graphics issue - but instead some sort've processor thing. I did try setting my affinity to one core, but no real difference. If there's a file I can post for y'all I'd be glad to help.
Update: Cloth map is giving me the same problem.
Update 2: On average I'm looking a t a 2-3 second gap between turns after hitting the End Turn button.
Usual Video Settings:
- 1920x1200
- AA 2x
- Max Texture: 1024x512 (what does this do anyway?)
- Mip Map: Default
- Shadows: High
- Ground Cover 5x
- Font Smoothing On
- Stylized Lighting On