[Mod]Galahed's challenge mod

Download links:

http://galahed.ucoz.ru/Data.zip - for players

http://galahed.ucoz.ru/Galahed-s_Challenge.rar - for modders

Affected files:

CoreAccessories.xml
CoreArmor.xml
CoreMounts.xml
CoreWeapons.xml
Techs_Amarian.xml
Techs_Trog.xml
TechTree_Amarian.xml
TechTree_Trog.xml

Information files:

1.1 - techtree Amarian

1.2 - techtree Trogs

Files contain tree of techs with added prerequirements. For example

Armor_Amarian - Mining_Guilds_Amarian
   Cutting_Weapons_Amarian - Blacksmithing_Amarian

Atm Armor is prereq for Cutting Weapon, but i added new prereq, so for Armor you need additional tech - Mining Guild, for Cutting weapon - Armor + Blacksmithing

Install:

Way 1 - Download 1 link. Clear you mod-folders (save it to the other folder or just rename), save your /data/data.zip to the data.old, for example, run the game

Way 2 (if first don't work) -  Download 2 link, save your xml files, listed above to the /old/ folder, unrar archive to the /data/enlglish, rename data/data.zip, run "elemental.exe /createxmlbinary" - for recache

Summary:

1. This is the rebalance  mod, defense and attack rating of weapon and armor greatly decrease (by 4)

2. Many techs linked to the others, so you cannot get Lord Hammers so easy (name changed to the Siege Hammers), it about research whole tree of knowledge. For example - research popular branches in amarian techtree like Civilization or Warfare needs some not popular prerequirements, like techs in Diplomacy or Adventure branches. I mod techs for both sides, so please response your pro or contra.

3. 3 new kinds of mounts for each side, better - much expensive. Kingdom limited by horses, empire - wargs.

If you start game even on normal, don't take any magic books and don't deal peace treaty with AI - you really have fun.

Because it will be real challenge enough, and interest

 

I hope to see your opinion and responses about it :)

4,794 views 6 replies
Reply #2 Top

yeah i agree with u bro the game's way to easy with the magic   I have slowly been working up the difficulty and even on hard as soon as i get magic imbue a couple heros its over i moe down everything anything.

 

i would have downloaded bro but i didnt want to change the name of anything

besides i kinda liked lord hammers better than siege  idk my opinion

 

SO WHAT THE FUK's UP WIT the SUMMONED CREATURES CASTING SPELLs ON us if ENEMY and OUR summoned creatures can't do anything wit there mana

NICE MOD THOU FOR REAL I THINK ITS THE WAY TO GO

Reply #3 Top

or make the books cost more than 3 on a new game character  like..... 10 instead of 3

Reply #4 Top

There's a lot of changes coming in the next patch so I'm kind of holding off on really getting into modding beyond cosmetic stuff and minor cheats for now.

Reply #5 Top

ty for answers and support

i think, my mod only show the way, how it can be more harder and interest

maybe core developers take this point, and some change game mechanic, link techs, quests on map, buildings.

For example - you research legend about someone with big flail, then search map for it grave, take artifact flail, and if you have at least one blacksmith building - you can research and produce flails for your army.

Yeah, i swap name of "Lord Hammer", because i plan use it for "siege" ability in further, so feel easy to change it back

cya and many thanks for attention

 

Reply #6 Top

There's something strange about the Semi-Warg mount:

<StrVal>UnitStat_Deffend</StrVal>

I don't think this UnitStat exists, and it's not a custom one either.