Random Events
I think one thing that's missing badly from Elemental is the lack of random events. If we remember back to Galactic Civilizations, it these sorts of minor game-changing things that can make you shift your thinking, about how to avoid the worst of it or making use of it to your full advantage. All I've seen lately is just more monsters spilling out into the world, but nothing like sudden increased prestige to all factions for ten turns, a part of the land suddenly going barren or fertile or even one of the Titans coming back. The game tends to bog down later on and typically one giant faction sloughing through the rest of them. Major random events like in Galactic Civilizations can shake up the status quo. What I'm asking is if there's a way for Elemental implement these?