Tips on Opening moves

I decided after playing multiple mods I should try playing multiplayer but as a person who tends to be slow at developing at the begging I need help in the first few minutes of the games. I'm trying to aim for an aggressive buildup and knock my opponent off balance. So guys please share your strategies with me!

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Reply #1 Top

Don't have time to elaborate but for vasari 2 skirantra + assailant spam is quite good. For tec marza or carrier with embargo + LRM s is viable. Advent has strong optin with 2 Carrier caps +disciples and scouts. For advent though its harder to pull off and you need more micro.

Just play some of the games and go watch reply of them and check what opponent is doing....

 

 

Reply #2 Top

Carrier capital ship backed up by long range frigates is always a great stand-by.  This is a lot tougher for Advent, since they need 3 labs and their illuminator isn't as good at focusing on capital ships.

Of course, the #1 rule is to scout and grab your early planets very quickly.  Depending on how far away the enemy is, you may have some time to build up, but only if you're quick.  If the enemy is close-by, direct all your funds towards military.