[Suggestion][Tactical Combat]Simultaneous Turns
Sorry, if I have missed threads related to this. I would appreciate any pointers if I have.
Tactical combat would be greatly improved by simultaneous turns. By this, I mean both sides input their commands to each unit, and hit execute. Everything is resolved at the same time.
This would be a vast improvement over the current system. As it stands now, going first is too huge of an advantage. Your spell caster/archers get to wipe out a substantial part of the enemy forces before they can do anything. It is not fair, and it is not fun.
It will also speed up game play. It is tedious and slow to click each character and watch them attack. It would be better to give each of them an attack (or move) command, and they stick to it until you change it. You can then get things set up, and keep hitting the execute button until you need to make small tweaks.
This is also the only way to make multiplayer battles fun at all. Both players would be inputting their moves at the same time, and then watching them resolve. It would lead to much less downtime. The way it is now, it would be far beyond tedious to resolve a multiplayer battle. I would go crazy waiting for them to make each move, and likewise I'm sure. Also, any other players would have to wait a significant amount of time.
I know this is a big change. I wouldn't even suggest it unless it was the impression of the game I had when reading the forums. In hindsight that might have been wishful thinking.
As a side note, would this be possible to mod in, or is it too big of a change?