Animosity on the radiance
does anmosity on the radiance even work ?? i use it and i notice the pirates still attack my other ship/
does anmosity on the radiance even work ?? i use it and i notice the pirates still attack my other ship/
It only affects a certain amount of enemy ships within a radius. If you hover over the casting button for Animosity, it'll say that it only affects, say for example, 24 ships. Along with the Rapture's Vengeance, Animosity is pretty powerful.
Animosity only affects a limited number of ships. As well, if those ships are given a new order it overrides animosity. The net effect is that it does work, but it's not useful in any realistic sense.
You can pair it up with vengeance, but why would you need to? Most enemies with enough firepower to really be hurt by vengeance will be focusing on a single capital ship anyways, so animosity is pretty much unnecessary.
In large brawls, sometimes a secondary target becomes primary, such as Solanus, Ogrovs, Krosovs, Purge Vessels, Karrastras, Scouts, etc.
Animosity at least helps to draw fire away from your delicate ships. I have seen someone use it as such.
Two problems with that; first, you can just override the target change of animosity. Second, the units you use to pick off such targets are fighters and LRF. The LRF has such long range that animosity won't affect them, and fighters (as strike craft) are unaffected as well.
I was mentioning a pack of LFs that were eating a group of Solanus that were being used to destroy a starbase. The Radiance stopped a lot of them with animosity and the Solanus were able to take out the starbase.
Just give a new order to the light frigates to attack the Solanus and it cancels out the effect of animosity. Also adjudicators have horrible damage for their cost. You can clean them up ridiculously easily with a fraction of their cost in fighters.
Also... adjudicators suck really badly, so much so that I just never use them.
If there are multiple starbases to take care of, the Solanus is AMAZING. It also has an obnoxious range, more health than the Ogrov and multiple targets. Just set up some defense vessels around them. ONE defense vessel can take out a fighter squadron in no time.
The Ogrov might have an edge on damage as opposed to the Solanus, but I would much rather have 25 Solanus than 35 Ogrovs. Ogrovs are delicate and slow. Solanus have more health than anything except Aerias in the Advent Frigate/Cruiser set. (I might be wrong in that.)
I almost always use TEC, but I would rather have Solanus than Ogrovs.
Get about 10 Solanus and you can clear a Desert grav well that has 4 hangar defense, 8 beam defense, and 2 repair platforms in 7 minutes. The Ogrovs would die before they got halfway through. The Solanus would also die, but they would clear the grav well of everything except fighters and frigates.
I'm sorry, I shouldn't be battling with you. You have a good strategy that works well. I accept that you do not like Solanus. My strategies are rather bad. I get steamrolled on ICO.
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