A while back, Frogboy told us we were getting modding. We were all excited. However, modding is rarely used in multiplayer games. Most of us suggested that an autodownload feature should be added for ease of use. We don't have this feature, and no one uses mods online, as we all predicted.
I know that there are saftey concerns, but couldn't we have a prompt where we can choose to accept or decline the download from the host? Our community is small enough that I don't think malicious usage would be a problem. Without this, no one will use mods online.
It's aggravating that there are original favor items and balance mods that aren't being used because of the hassle of downloading a mod. I don't know how the hell I'm supposed to know which mods a player is using and where I can download them. We don't have anything like GPGnet's Vault, so we *need* autodownloading. Either give us the vault, or give us autodownloading. This modding framework isn't cutting it. If Stardock desires community-driven improvements, it needs to do one or the other.