Chirmaya Chirmaya

[MOD][UI] Rollover Ally Info v1.4.2

[MOD][UI] Rollover Ally Info v1.4.2

(The above image is of v1.3)

(The above image is of v1.4)

Features:
- Adds a mana display to a unit's rollover information if they have mana.
- Adds a display of gold for a friendly unit.
- Adds a display of a friendly demigod's equipment.
- Adds a display of a friendly demigod's consumables.
- Adds a display of a friendly demigod's favour item.
- Adds a display of a friendly demigod's buffs and debuffs.
- Will not display the popup for yourself.

Changelog:
v1.4.2
- Made it so that gold does not show up when a minion is highlighted.
v1.4.1
- Fixed a bug with the gold displaying for non-demigod teams.
v1.4
- Added gold display.
- Added consumable display.
- Added favour item display.
v1.3
- Name change from "Rollover Mana and Equipment Display" to "Rollover Ally Info".
- Added the display of the ally's buffs and debuffs.
v1.2
- Made the popup not show up when your cursor is over your own Demigod.
v1.1
- Fixed some items showing up with the incorrect images.

Notes:
This is a User-Interface mod, so it doesn't require anyone else to have it installed.

How to Install:
Extract the folder into the Mods directory for Demigod.
eg. C:\Program Files (x86)\Stardock Games\Demigod\bindata\mods

How to Enable:
Inside Demigod, and under the Mod Manager, simply enable the mod!

If you have problems, make sure that your directory setup is akin to:
C:\Program Files (x86)\Stardock Games\Demigod\bindata\mods\Rollover Ally Info\mod_info.lua

Files modified (for mod conflict checking only):
lua\ui\game\HUD_rollover.lua

Download:
v1.4.2 Installer
(Recommended Download)
v1.4.2 RAR Archive (For those of you that do not like to download .exe files)

If you have any problems with this mod at all, please let me know!

34,638 views 86 replies +14 Loading…
Reply #76 Top

"Imho you should remove enemy gold by default, regardless of the fact, that people can still use an older version of the mod or alter the mod in order to let it show again."

I dont really think its a such a great issue that u can see how much gold ur enemy has, since u cant see if he bought citadel upgrades or dropped item for ally.I mean this mod helps so much (especially when u paly with noob, u can tell him what to change in his item picking) that we should be able to overcome that little bug, not made by Chirmaya but by GPG/SD poor programing. I hope they can help out to fix it.

I hope we can soon see our temates skills tree (enemies would be good too ;)

I would rename mod to BiG PERV.

Reply #77 Top

I would rename mod to BiG PERV.
End of quote

jeeze... hehe

Reply #79 Top

In my opinion, This is one of the best mods there is, (for Demigod), I consider it a must for any player, and frankly I wish Stardock/GPG implement this into the game through a patch.

 

Reply #80 Top

Ok I have a problem, I formatted my computer and had to re-download DG and this mod, but now the mod won't work. I used the installer, made sure to enable the mod in the mod menu, but the game won't show the HUD. What could be the problem here?

 

EDIT: Tried uninstalling the file and installing the latest version listed here, still won't work. What the hell is going on here?

Reply #81 Top

Anybody?

 

EDIT: Fixed the problem.

Reply #84 Top

Chirmaya,

Not sure if you are around anymore, but if you are, would you be willing to update your mod so that enemy gold is no longer viewable?  Thanks!

Reply #85 Top

I made a post in Pacov's new thread (here) about how to modify your copy of this mod to still display allied gold, but not enemy gold (it's pretty simple, just a quick copy-and-paste).  I also posted an absolute sim-side fix for this that will make it into at least some version of the Uberfix if it passes desync testing, either if I get around to releasing another, or if Pacov adds it to his 1.02 tournament version.

Reply #86 Top

replied in the other thread.

Pacov adds it to his 1.02 tournament version.
End of quote

Well, I won't be updating the tournament version unless you fellas are done with work on uberfix.  The version I created was just to get a couple of the 1.03 fixes into a stable package for our tourney.  I'm happy to work with you fellas compiling releases and publishing along with testing if you like, though.  I just don't have the coding knowledge to be able to come up with fixes myself.