Unclean Beast problem

Hello everyone. 

 

I am inquiring you all about the Unclean Beast that he is so overpowerful, I'm not saying he is a cheat in the game but maybe he is.

I was wondering if you guys do agree and that the designers should decrease some of the stats from the unclean beast.

 

proof: The Venomspit, poisons you for too long. 

Diseased claws, you can never run away from.

Plague, giving it heaps of bonus damage. 

 

I don't mind these spells but there just to powerful and maybe their is others ones too, im just saying maybe decrease a bit.

Forces of Darkness is winning, cuz a lot of people are going for the unclean beast and they are pretty strong especilly when 2 of them are played

on the field in a game.

 

Just things I see in this character that kinda wipes out the rest of us. Well mainly forces of light. 

The butterfly looking girl, the vampire and the skeleton looking mage are the ones I think is quite even.

Oh and it stink how the rook is a bit slow but of course because he is very strong and needs something bad of him hehe. 

 

Thanks for understanding

 

 

 

13,237 views 32 replies
Reply #3 Top

you basically missed the 2 overpowered skills.

acclimation at level 15 is game breaking, and ooze is very very powerful late game when auto-attack damage becomes relevent.

i played a 1v1 on prison, as rook, vs an UB the other day, and even though I had 1 kill and had been dominating with a level advantage and probably gold advantage too, our late game 1v1 contests he basically forced me to run, even though I had far superior levels + gear (don't worry I still won the game - but theoretically a good UB player should beat me every time on prison - because UB is way too strong). to me this means UB is too powerful, as no demigod should be able to take on a better geared, higher levelled, and more skilled player, and win an encounter.

i think spit could do with some reduced damage, and ooze + acclimation need slight nerfs, and then beast may be a bit more balanced.

at the moment he has the highest move speed, the highest dps (skills + autoattack) and best dmg reduction in the game, which is a bit of a joke really.

Reply #4 Top

"acclimation at level 15 is game breaking, and ooze is very very powerful late game when auto-attack damage becomes relevent."

that!

I also think Ooze is the best skill in the game, but i wouldnt like to decrease it (cause i play beast :grin: ), but rather strengthened  some other skills of weaker DGs.

I dont think Spit is too powerfull itself but only because it stacks! that could/should(?) be changed (but that it can still stack if 2 beasts spat on target). (I would actually wanted to increase Spit IV to deal 200 initial damage because 150 is the same as in Spit III)

Diseased claws & plague arent overpowered (3 skillpoint for 10% movement speed is low actually. On the contrary 1 skill in here (5%) is actually very good!  Plague II is small improvement from Plague I.

I'm also curious how exactly does acclimation works. Few questions:

First, is it activated by normal damage (not just spells), i never payed attention to that but i think it is, and that is than really powerfull. Imagine Rook on lvl 20 or even 15 with godstrenght & strong items attacking you with 700 dmg per hit and Acclimation triggers! That brings me to 2 question: does acclimation has a cooldown? Like: it triggers, last 5s, then it cannot be activated for lets say 5s; or it doesnt have cooldown(& that is then i big problem! =overpowered!)

Also, just to note: i think that armor is firstly applied, so maybe 700 dmg wont trigger acclimation if armor (lets say 40% reduction) firstly reduces that dmg to 420 dmg per hit.

 

 

Reply #5 Top

I cant answer the acclimation question above me because Ive never actually been hit for 500 damage at level 15 with UB so Im going to talk about something different

Venom spit does need to be nerfed a slight bit. At its 2nd level its very nasty. It does about 850 damage compared to Regs snipe of about 800 at MAX range, Torch Bearers fireball of 525 and rooks unearthly slow and almost always interrupted Hammer Slam of 900 seems the only thing stronger (but as mentioned its almost always interrupted and very hard to pull off) At level 2 its just too strong considering his other abilities. Im not saying he is OP, just needs changed slightly so that every new player to the game doesnt make a thread on this subject every week

Reply #6 Top

Ok, let it be reduced a little (i am very well aware of Spit's power/damage compared to other demigods spell but as i said: "i would rather strengthened some other skills of weaker DGs" (to make them more powerfull)

(just for example of Rook's Hammer; it's cast time could be decreased to 1.2 sec, still you could interrupted it  but that would definitely help a bit)

i was always (from the bigining of playing game) thought that fireball is a little bit weak (on first level 300 dmg - Bite do that!, but also drains life, slows target and armor and is instant! & Bite IV is 900 dmg - now compare all with 1050 fireball damage)

I also think even snipe could be little more stronger, and that deadeye could work to have let's say 3%(or 5%) chance to take 33% of targets health (that would make him more usefull lategame, when everybody have 6000+ health, and big regeneration)

just a thoughts

Reply #7 Top

Spit is so easily countered though.

Oak's Shield

Erebus's Mist

Sedna's heal

Queen's shield

Sure no one uses them but Symbol of Purity and Restorative Scroll.

Reply #8 Top

UB is what I'd consider a late game hero - he's pretty weak until later in the game, when he can start to dominate.  A good Sedna or Assassin Erebus build can take him down without too much hassle - in fact, any general should dispatch him with ease.  Rook can take him if he's in his tower farm, or if the rook is built assassin style.  This leaves TB and Reg, which should never fight a "fair" fight 1v1 anyway.

Reply #9 Top

Quoting FutileEmotion, reply 8
UB is what I'd consider a late game hero - he's pretty weak until later in the game, when he can start to dominate.  A good Sedna or Assassin Erebus build can take him down without too much hassle - in fact, any general should dispatch him with ease.  Rook can take him if he's in his tower farm, or if the rook is built assassin style.  This leaves TB and Reg, which should never fight a "fair" fight 1v1 anyway.
End of FutileEmotion's quote

this its not really a one v one game

Reply #10 Top

UB is what I'd consider a late game hero
End of quote


because the fastest move speed in the game, a 5% slow, and a high dmg ranged ability which requires 0 skill to spam every cooldown is weak early game AMIRITE?!

Reply #11 Top

Acclimation and Ooze are probably overpowered but the way most games play out it's not an issue. Acclimation should most likely have a 15 second'ish passive cooldown.

Reply #12 Top

Spit is so easily countered though.

Oak's Shield

Erebus's Mist

Sedna's heal

Queen's shield

Sure no one uses them but Symbol of Purity and Restorative Scroll.
End of quote

You forgot about priest idols. They are really one of the best counters. Oak's shield doesn't really count because it has a 35 second cooldown.

 

Most games are decided before level 15 hits, so acclimation isn't really that much of a problem.

Reply #13 Top

Oak's Shield

Erebus's Mist

Sedna's heal

Queen's shield

Sure no one uses them but Symbol of Purity and Restorative Scroll.

End of quote

 

Cooldown on Oak's shield allows Oak to avoid damage on only 1 out of 2 or 3 spits though, and I don't count EB or QoT as viable counters as they are on UB's team in Pantheon.

Reply #14 Top

Most games are decided before level 15 hits, so acclimation isn't really that much of a problem.
End of quote
Then logically you probably wouldn't object if it were toned down a bit?

Reply #15 Top

Quoting Rav3nIX, reply 13




Oak's Shield

Erebus's Mist

Sedna's heal

Queen's shield

Sure no one uses them but Symbol of Purity and Restorative Scroll.




 

Cooldown on Oak's shield allows Oak to avoid damage on only 1 out of 2 or 3 spits though, and I don't count EB or QoT as viable counters as they are on UB's team in Pantheon.
End of Rav3nIX's quote

If there are any competitive tournaments for this game there will not be a light side/dark side division. Its a problem for pantheon then, not the game.

Reply #16 Top

Play more games and you will realise the only OP character is Erebus.

Reply #17 Top

Play more games and you will realise the only OP character is Erebus.
End of quote

THAT!

About acclimation, it triggers also from skill damage. I knew this while fighting Erebus, late game everytime he uses bite on me acclimation triggers, but it doesnt seem to help that much.

Last game I played 1v1 on prison as UB vs a minion Erebus. He completely dominated me. the game lasted for about 58 min. I went full ooze + spit + acclimation and stacked HP (had 7.5k hp and 50% armor reduction at lvl 15). And still those minions are *%$** NASTY. Any good minion build of LE or OAK should tear down UB without any problem.

Watch the replay and see for yourself who is the OP character in this game.

http://www.gamereplays.org/demigod/replays.php?game=51&tab=upcoming&show=details&id=96599

Reply #18 Top

Quoting obscenitor, reply 14

Then logically you probably wouldn't object if it were toned down a bit?
End of obscenitor's quote

Nope, I wouldn't. I generally get stats after level 10 anyways, unless I need to chase people down. If I get a hint that the game might last past level 14, I'll start climbing inner beast. The few times I've gotten it, though, it hasn't made a difference. In my experience, it doesn't make a difference. This means it isn't overpowered. There are many other fixes that should take priority over this. Nerfing mediocre skills isn't really called for.

 

QoT's shield really friggin messes up my BotS UB build. I can't get any mana back when she's around. :(

 

I'm sort of wary about nerfing Ooze. This would make minion builds more powerful. I think that Erebus' minions are balanced as is, and nerfing Ooze would give them a buff.

Reply #19 Top

Sorry for the double post.

With the latest fix for Ice TB, one of the best counters to spit and a ton of other abilities is Deep Freeze. UB gets one spit, and then he's done for a very long time.

Reply #20 Top

There is one more question about acclimation;

since Izuz mentioned above that he: "had 7.5k hp and 50% armor reduction at lvl 15. (And still those minions are *%$** NASTY.)"  and also: "..late game everytime he uses bite on me acclimation triggers, but it doesnt seem to help that much." - maybe acclimation works bad when having high armor, just as high armor pumping (over about 4000) doesnt have that much damage reduction effect, so if its like that acclimation is not that OP. But if it works exactly like it says; 40% dmg reduction no matter what, than when it triggers, Izuz's Beast should have 50%+40%=90% dmg reduction!!!! right?! And in that case he should notice it helps him a lot in that 5sec after the bite. Now, how does it work?!

 

Reply #21 Top

It wouldnt be 40% plus 50% armor,

It would be 1k damage - the 40% = 600dmg - 50% armor = 300 dmg   (used 1k dmg for ease of math)

Or something like that. 

Reply #22 Top

thanks, it sounds so logical and true. I dont know what was i thinking (90%!!?) ^_^ :blush:

Reply #23 Top

But, anyway i would like to know how long is cooldown on Acclimation. (and if anyone says its 10 sec(!for exemple!), please also clarify does it mean 10s after it trigges OR 10s after it finishes!)

Reply #24 Top

Quoting Bobek_XY, reply 23
But, anyway i would like to know how long is cooldown on Acclimation. (and if anyone says its 10 sec(!for exemple!), please also clarify does it mean 10s after it trigges OR 10s after it finishes!)
End of Bobek_XY's quote
I don't think there is a cooldown on it.

Reply #25 Top

Acclimation lasts for 5 seconds, if I remember correctly. It will proc on each hit that does 600+ damage.