Yet another rant :D

Hi

Thru playing demigod I saw that more and more people like go in middle of cataract and throw rain of ice, fire nova, fire ring(TB) or surge of faith(Oak) and Heavens wrath betwen enemy towers and take down creep vawe before it splits to sides. It is good way to xp but is very, very devasteting for other players in your team. Specialy when u play 3v3 and u have sedna or regulus who need to XP fast to have any chance in fighting.

I am writing this post beacause i see it happening more often and i think some people dont understand that this is a team based game. U team is as strong as the weakest player. Denying someones creeps in your team gives you high chance lose a game.

When playing reg with heavens wrath i always wait till my teamates are going back to shop or cap middle flag before throwing it on their side (when enemy buys priests and you use heavens that is instant levelup for u).

Farming both lines at same time or farming creeps before they split is good strategy, but it need to be use with caution.

What you guys think, is there any excuse to do that?

4,662 views 25 replies
Reply #1 Top

Thru playing demigod I saw that more and more people like go in middle of cataract and throw rain of ice, fire nova, fire ring(TB) or surge of faith(Oak) and Heavens wrath betwen enemy towers and take down creep vawe before it splits to sides.
End of quote

first of all i see no problem with it if you are going to push the lane initally, it can be done with a structural transfer rook at lvl 1 partnered with another demigod, and the entire creep wave.

it shouldnt be that hard to coordinate when to use heavens wrath. just tell the person on the other side of the map to tag each creep so he gets gold aswell as you.

heavens wrath is also amazing for early to mid game pushing/defending, before catas.

i would also suggest getting the xp upgrades from citadel asap when using heavens wrath.

also people see no problem with item pooling in the game, so it makes the use of heavens wrath tactic even more OP.

heavens wrath = crap favor item, i beg to differ.

Reply #2 Top

Early game this is a big deal.  Later in the game, not so much.

I can tell you this.  If you're a reg on my opponent's team and you use heaven's wrath and I see you destroying a creep wave that's not yours, I rejoice.  I know your team is going to be behind in XP and easier to get kills off of.

The exceptions are, of course, if no one has a chance to get that xp anyways.  Say you've 2 people in one lane and the other is shopping.

-- Tukulis

Reply #3 Top

I love how everyone's thought process is fixated on one map alone. On cat... this is an awful idea for the reasons mentioned above.... But consider a map like leviathan, where there are 2 portals per team, and 2 portals at the mid point of either side. Those portals are also in areas that are not being contested, as in battles take place near the damage flag and shop flag. So in this scenario, yes heavens wrath or ice is great because you can farm a lane that no one is sitting in anyway unless they are actively going to lock down that flag, in which case there will be no more creeps coming from it anyway.

 

But in general, or should I say, on cat. This is a terrible idea. The less xp / money your allies have, the less chance you have of holding down a side and the sooner you need to go shopping / heal to compete. Once you leave that lane..... goodbye tower, goodbye flag, and if on the proper side, goodbye gold mine. Leading to more crap down the road - while your farming ally continues to syphon money from the team as a whole by continuing to use those spells / favors.

 

Plus, for reg / tb there's a bunch of other favor item's I'd rather be using that don't hurt my team, make my character stronger, and are applicable late game. 250 dmg late game = ehhhhhh when your opponent's have 5k+ health and sigils etc. I could use mard's hammer if I wanna go right click - lazy auto attack reg for dps early, staff of renewal on leviathan if I want more mana / health and lower cooldown for more snipes, snipe as enemy runs in, snipe while ally battles, snipe when he tries to run away - all from the opposite side of the stage. Or, I'd go poison dagger to slow people down so my teammates get more hits / if they have lots of interrupt / stop spells such as grasp / charm and I didn't plan on points into maim anyway as slow does not stack but speed does.

Wrath makes no sense on TB as you can kill a creep wave with a level 2 ice storm. Why get a favor that becomes negated with a spell you already have? Isn't that redundant? For example, if you go swift anklet on cat, you can help an ally on one side, recap the xp flag, run to the far side, drop level 2 ice storm and get creep xp/gold, then run back or do whatever you want. Plus the character is squishy, you want to be fast so you can run around, locking stuff, blasting creep waves, be out of range of a fast melee dg. Heavens wrath 250 dmg won't save you against a beast with wand of speed or swift anklet of their own. Once you're caught, you're finished.

 

Not to mention I played a game as random, got sedna, took cloak of night favor item, and everytime enemy team would snipe, they follow up with double wrath. So after snipe, I use cloak to jump - both wraths miss, everytime, all game long..... useless favor. I like it on TB on leviathan, or reg on exile, that's about it really. Much better options out there, and you can't really deny that.

Reply #4 Top

first of all i see no problem with it if you are going to push the lane initally, it can be done with a structural transfer rook at lvl 1 partnered with another demigod, and the entire creep wave.

it shouldnt be that hard to coordinate when to use heavens wrath. just tell the person on the other side of the map to tag each creep so he gets gold aswell as you
End of quote

You missed my point completly :D. Before they split apart, next to artefacts shop. there is no way anyone can tag them there.

Heavens wrath have one important feature you are forget about. It opens fog of war so you can lay snipe even if you dont have tracking device placed on victim. Last level snipe does 1000 dmg. So dont deny its usability even late game.

 

Reply #5 Top

Quoting irek1988, reply 4



Heavens wrath have one important feature you are forget about. It opens fog of war so you can lay snipe even if you dont have tracking device placed on victim. Last level snipe does 1000 dmg. So dont deny its usability even late game.

 
End of irek1988's quote

 

If you need to snipe someone who is low health, and you don't have tracking bug on them you still don't need heavens wrath. A snipe player should be playing with the game zoomed all the way out, so you can see what's going on all the time and mousing over enemies to check health. Or at the very least, keep one eye on the minimap at all times. Why buy a favor item to show fog of war, when if you played the character zoomed out you would see everything and they would not go into the fog of war in the first place without you having a snipe bead on them, plus if they are in the fog of war - you better hope you are still in range to hit them.

Either way, zooming out with your mouse > using heavens wrath as a crutch to replace the skills you should have accumulated as a reg player because you can zoom out with your mouse AND have a favor item that does something for you that the player cannot do for himself / herself without that item.

Not to mention that a good player going snipe will always have tracking bug... Now in your scenario you're saying that you dont have the bug planted on the enemy. This means you did not get a chance to hit them in the first place, which most likely means that you were not in the same lane as the enemy because if you were in the same lane as the enemy, you should always use your range advantage to lay at least 1 normal attack on them so the bug becomes implanted. If the enemy is in another lane, and fighting your ally (hence why they are running away with sub 1k HP), you should be sniping them during battle to give your ally a boost, now you have bug implanted, and now you can snipe through fog of war.

Saying that heavens wrath is great all the time just because it has a use late game where it makes up for a mistake you made as a player is like saying the morning after pill is great to use all the time despite the side effects because you're too stupid to use a condom.... or even pull out.

 

You do make a point though, at low level play, heavens wrath is a great item. Once you learn the basics and fundamentals, you will find other favor items to replace it. Check out www.demigoddb.com for descriptions of the different favor items and you can find one that suits you better once you outgrow heaven's wrath.

Reply #6 Top

wow  seems u are all knowing (or act like it).

Anyway, example on cata (coz it is most played map) someone engages fight next to hp flag u r at the shop out of rage. when enemy moves back to base he needs turn next to portal. Thats the chance you got to throw heavens abd snipe. besides many times at start ot the game you can score kills from heavens. 250dmg dealt to TB who got 1500hp makes diffrence (dont forget that demigods killed in early game become underpowered and most likely becomes feeder (because they miss gold and xp from farming creeps). Besides you can farm 2 lines same time, gaining you huge lvl advantage.

Other example you just sniped someone else. didnt succed, but u r still able after timeout to open fog and lay snipe on other enemy.

It is also depneds what regulus build you will go support or front line fighter. Ofcourse there is diffrent items selection and favor selection for both builds.

Personaly i belive swift anklet and cloak of night are best favors to have, but i never pick my favor at the start of the game, even as i beast if i see someone walking with 200 hp i pick heavens just to get that kill. Like i said it is the best item to farm creeps

Reply #7 Top

Quoting irek1988, reply 6
wow  seems u are all knowing (or act like it).

Like i said it is the best item to farm creeps
End of irek1988's quote

 

Again, at low level play it is, above that, not so much. If you go amulet of teleport (any dg can have it) you can creep one lane, teleport to the other, and share xp with your ally. You still get more xp than creeping one side alone, and you can use it for other things like ganking any enemy 2v1 / 3v1, saving your life in a tough situation, saving your ally from a 2v1, cappign enemy portal flags / escaping after capping enemy portal flag, protecting your own portal flags / hp or xp flag and locking them - and you don't have to buy tp's so you save up money for better items and cit upgrades.

Or, if you are still playing regulus here's a specific one just for him, you can go serpent dagger which regens mana on attack. Go to the mid of cat, drop mines, kill BOTH creep waves while simulataneously holding the XP flag without the need to spend money on a lock because your presence is enough, use serpent dagger and attack tower from out of range, get mana back, repeat. By doing this you don't need any mana helms, so you can stack HP, or get a boot of speed to compliment your wand of speed since you have 1 extra equipment slot open because you don't have a mana helm, and you always have mana for snipe, you get insane xp and gold, you hold down the xp flag and you take down enemy towers, giving the enemy a smaller line of sight, less places to teleport to, and less places to run to when being chased, and your allies can run further while chasing an enemy which helps them get a kill and assists.

Heaven's wrath is not the best item to kill creeps with, it's just the easiest item to kill creeps with. As you develop those fundamentals you will realize how useless it is.

Seriously, check out demigoddb.com and read up on all of the favors. You'd be surprised by how many items are better than heavens wrath.

Reply #8 Top

demigoddb.com is outdated

We seriusly went off topic here, my bad as well. Serpents blade is amazing with beast as well when u spit building put plague and ooze on. u get insane amounts of mana.

Reply #9 Top

hey, I've played with stacked using heaven's wrath, and aginst him using it. I gotta say is a bitch. You cop the 250 damage then reg snipe boom, goodnight.

BUUUUT when I see heavens wrath used by enemy, every time when returning to base I will stop for a random time at a random place rather than trudge stupidly home waiting to get struck by lightening.

I get missed more often that hit now.

I never use heavens wrath but seee why people do.

In terms of getting greedy on creeps, yeh there's a few people out there who do that, but the'll only wear the loss.... I couldn't care less if I lose, because I'm not a child. So when a teammate plays in a non "Team" manner, I laugh because I KNOW losing will hurt their feeelings/ego. How do I know? The selfish player is the greedy player and can only think about the win, then like a child will rage it up when their team crumbles because of the lack of (thier) teamwork.

I agree with irek, if you gonna rob xp from your own team, you're more likely to lose. I think get speed anklet and farm one side, then run to other and farm there too if thats what u want.... OR Get the favour item that gives faster XP, so you can level up faster and only need to farm 1 lane.

 

Reply #10 Top

I'm utterly sick of Heaven's Wrath and people that don't know how to use it.  I don't know how many times I've told my team players to stop using it because it prevents me from killing creeps to level up...Very annoying especially when I'm any demigod for that matter. 

Reply #11 Top

What you guys think, is there any excuse to do that?
End of quote
It's a good point and I find it annoying too sometimes. It's fine if the teammate knows what he is doing in the long run and therefore hopefully thinking of his teammates too.

Reply #12 Top

Doing it once or twice a game is no big deal at all. If I'm in a good position and it will get me from 6-7 so I can get RoI and FB 3, hell yeah I'm going to do it.

Doing it over and over is a horrid idea, though.

Edit: aparently 2s and 3s look the same to me.

Reply #13 Top

You should never kill creep waves until they are at least in the lane with someone else so that that player will get half the xp. It is quite useful if your ally kills a wave letting you pound on the tower faster.

Reply #14 Top

I break that rule at least once a game.

As an extra, I ALWAYS do it when I have an ally near me in the middle.

Edit: Re-reading your rule, I break that rule constantly. I break the 'Don't kill creep waves together in the middle' at least once a game.

Reply #15 Top

As long as you have a teammate nearby, it's perfectly fine to just annihilate them. I've started playing oak so that I can watch tv while I play, (lol invincibility) and I'll just SoF in the middle of a creep wave, and run away with my super speed to go cap flags. It's so fun and easy to do.

Reply #16 Top

Michael Jackson's thriller?

Reply #17 Top

 

1.  Extra dmg on snipe.  I've gotten so many fcking kills from wrath on top of snipe that otherwise wouldn't have been kills.  Dismissing 250 dmg just because it's 250 dmg is stupid.  Why get rank 2 snipe?  It's only a couple hundred above rank 1... why get rank 3 over rank 2?  It's only a couple hundred above rank 2.

2.  If you're solo in a lane and attacking a tower with a fresh creep wave all attacking you.  No xp stolen from anyone, and minimizes your dmg taken while allowing you to continue doing more important work - killing the tower.

3.  If a lane is abandoned due to you or teammate shopping or capping mid.  Great time to use it

4.  To see someone in the fog so you can snipe them.  Another thing that has gotten me several kills.  "Shit snipe was on cd and now I can't see them" sucks.  You don't have tracking bug with wrath because that's completely stupid.  You have wrath for that.

5.  To get an assist on a kill.  Let's say you can't snipe the guy before he's going to die, or it's already on cd... great time to wrath just to get a piece of the action and get that assist gold.

 

oh.  as for using cloak of night to teleport out of 2 wraths all game... great, those people were terribad and kept doing the same predictable thing every time.  You can't jump what you don't know is coming... all they have to do is mix it up.

 

Also, high playground. <3 u too

 

Reply #18 Top

seeing as the necro thread marches on...

Rawwwrrr... your old premade and bunch more folks are now playing on lagwars vent in case you want to pop in sometime.

Reply #19 Top

haha.... I blame me feeling a little under the weather for not noticing the necro >.<  I might pop in sometime.. I have a 10 page paper due wednesday and military duty this weekend as well as new WoW bosses to kill... hopefully I can play some more soon tho

Reply #20 Top

haha.... I blame me feeling a little under the weather for not noticing the necro >.<  I might pop in sometime.. I have a 10 page paper due wednesday and military duty this weekend as well as new WoW bosses to kill... hopefully I can play some more soon tho

Reply #21 Top

heavens wrath on reg is only useful early game.
staff of renewal = more hp, more mana, more snipe spam and more mines spam = better pick imo, plus you can take people out before they get back to base once you pick up tracking device at lvl 5.

Reply #22 Top

heavens wrath on reg is only useful early game.
staff of renewal = more hp, more mana, more snipe spam and more mines spam = better pick imo, plus you can take people out before they get back to base once you pick up tracking device at lvl 5.
End of quote

If you snipe someone and get them to 200 hp, sure, between tracking bug and Renewel you'll still get the kill. However, that second snipe costs more than the 280 mana Renewel gets you. Just like wrath can be on cooldown if you misuse it, Renewel is useless if you oom yourself. Which means you're going back to base more, which means you're underlevelign yourself. 'Course I prefer Renewel as well myself but Wrath is better in those situations because you keep a skill point -> better/bigger mines sooner, you get a slight level advantage AND you don't have to snipe twice in those circumstances (and a lot of people will just port home or pop monks if they barely survive an initial snipe) you are guarenteed the kill.

 

Reply #23 Top

And if they have 500 health? Then the staff of renewal will be the better choice. Besides, snipe isn't for teh kills, although it does a great job. Regulus' job is to snipe the enemy assassins down so they have to shop or die. Not to mention SoR gives you health, mana, AND a cooldown decrease. You know what's really rant worthy? Regulus players who get only 1 rank of snipe so they can killsteal.

Reply #24 Top

Quoting Splitshadow, reply 23
And if they have 500 health? Then the staff of renewal will be the better choice. Besides, snipe isn't for teh kills, although it does a great job. Regulus' job is to snipe the enemy assassins down so they have to shop or die. Not to mention SoR gives you health, mana, AND a cooldown decrease. You know what's really rant worthy? Regulus players who get only 1 rank of snipe so they can killsteal.
End of Splitshadow's quote

Well, I'm sniping in the middle of the fight anyway. If they limp away with 500 hp, I'm using Wrath to clear Fog of War and hitting them with another snipe. Sure, that's cheating and this is all theorycraft (I have got to be the worst regulus either). But that's what I would do.

I /have/ played with multiple top-tier Reguluses. Some swear by Wrath, others by Renewel. I prefer Renewel but there are plenty of redeeming attributes that Wrath has as well.

Wrath, for example, is a lot better on Levi because it's almost impossible for your team to be killing every creepwave on the map.

Reply #25 Top

Lol, but as we know, the only map is cataract. Any rumors of the existence of alternative maps are totally unfounded. If heaven's wrath gave the same stat benefits as staff of renewal, I would probably get it every time. I prefer SoR on regulus because he's all about spamming direct damage abilities as fast as possible. Also, If I were playing on a map like leviathan I would probably get it for farming.