Premade = Pubstomp?

I see a lot of people complaining about premades, and a lot of people complaining that there is no other game (other than WoW) in which people complain about premades.

Having played in the HoN beta some, and lurking in their forums, I've seen many posts lamenting about people "pubstomping" - that is, a set team of players who play with each other frequently playing against random people in a public server.

Are these not the same concepts?  Does that mean that complaints about 'premade' are not, in fact, unique to this game?

16,981 views 29 replies
Reply #1 Top

U can't assume that from HoN. HoN is on beta and many features will be added that will change this felling b4 the sales of the game. Like matchmaking, and team/clan ladder. Try another game.

Reply #2 Top

Premades have been around since the dawn of internet, and probably before that in one form or another.

In Starcraft, I started taking it for granted that a "NOOBS ONLY" game with 3/6 players in it were premades. And yeah it's a problem in HoN as well. What's especially cheesy there is that there is a mechanic in the game to allow for noobs only games, and people actually repeatedly create new accounts (the beta keys are really easy to get) in order to pubstomp in them.

Reply #3 Top

Quoting Kokujin, reply 1
U can't assume that from HoN. HoN is on beta and many features will be added that will change this felling b4 the sales of the game. Like matchmaking, and team/clan ladder. Try another game.
End of Kokujin's quote

I'm sorry that I didn't articulate my point well enough (indeed, at all).  Pubstomping is something inherited into the HoN lexicon from DotA, which obviously predates Demigod.

I don't have anything particularly against teams who want to play the game (except when they are intentionally shady about it, or there is a specific venue for team fights that they are avoiding).

Reply #4 Top

Quoting Primal, reply 3



I'm sorry that I didn't articulate my point well enough (indeed, at all).  Pubstomping is something inherited into the HoN lexicon from DotA, which obviously predates Demigod.

I don't have anything particularly against teams who want to play the game (except when they are intentionally shady about it, or there is a specific venue for team fights that they are avoiding).
End of Primal's quote

I see. Well, I dont know DotA community, or the game and its features, so u might be right. I agree with you that pubstomping is a bad thing tho and any multiplayer game has the potential to create this scenario.

Reply #5 Top

WoW is an interesting reference here because it has two PvP systems in it, one which suffers from premades and one which does not. The one that does is the one with a very, very simple matchmaking system (roughly tries to match up by ilevel if that means anything to you) while arenas have a ranking system and consist solely of premades.

Even though people hate premades in WoW's BG system you can still multi-queue or just quit and not have to deal with it without any marks on your record (since no such record exists).

It really just goes back to the lack of matchmaking. You didn't see people complaining about premades in Warcrat 3 and you probably won't in HoN if they implement a similar system there.

Reply #6 Top

Even if there is a system to promote teams of players, there will likely still be people who go into random games as a team just so they can win against their uncoordinated opponents.  Hence the DotA term, "Pubstomping."

Reply #7 Top

Quoting Primal, reply 6
Even if there is a system to promote teams of players, there will likely still be people who go into random games as a team just so they can win against their uncoordinated opponents.  Hence the DotA term, "Pubstomping."
End of Primal's quote
They're adding aliases with seperate records eventually too so there's no way to stop it completely. DotA had no records or ladder system so there's more incentive to do that sort of thing there. On DG most people who would pub stomp want to prove themselves on the ladder so stomping pubs and not gaining rating seems like it'd be a very infrequent issue to me.

WoW lets you do that too if you want with the skirmish system but I've never heard of people who just killed random pubs in there over and over in there, they play the automatch ladder games.

I think the seperation of DotA from WC3 is way too large in the minds of many of the old DotA fans. It was just a WoW mod and it had many limitations because of it. It was impossible to add the incentives that lure skilled players away from that kind of behavior. WC3 standard gameplay didn't have that issue and neither would DG if it had in-game stats and matchmaking like WC3 did.

Reply #8 Top

Stardock Pls take note there's definitely a rift and increasingly growing resentment amongst inexperienced players (to put it nicely) vs experienced players. The word "Premade" has become a buzzword now as a knee jerk reaction to alot of the community as something negative.

Most of these premades are just players familiar with 1 another or good friends that enjoy grouping together.Sure you got the whole VOIP noobstompers advertising non pro lobbies, but most of the time its the former. The community itself has greatly shrunk from day 1 to the point of where anyone that played over 100 games pretty much has played against/with the usual players. It just silly because by the current standards anyone that fits that criteria automatically is a premade (ridiculous).

Here's a good example of what Iam talking about. (SEE BELOW)

The bitterness and resentment that I think can be addressed by adding more UI/Lobby features to help these people understand the difference of what lobbies require certain amount of experience played.The lobby was titled "Good Players" These people act like they were forced into this situation.

I believe I speak for both sides of the coin when I say this can't be good for Demigod in the long term. New players get frustrated because they are ignorant to what these lobbies ask for, and experienced players will get the negative treatment for simply wanting to pick their own teamates.  Demigod needs to create a more competitive community for the long haul. This is accomplished by promoting more team oriented playstyles and at the same time facilitating the newer players and helping them with that mindset.

Thx for reading.

 

Reply #9 Top

Quoting vexerz, reply 8
Stardock Pls take note there's definitely a rift and increasingly growing resentment amongst inexperienced players (to put it nicely) vs experienced players. The word "Premade" has become a buzzword now as a knee jerk reaction to alot of the community as something negative.

Most of these premades are just players familiar with 1 another or good friends that enjoy grouping together.Sure you got the whole VOIP noobstompers advertising non pro lobbies, but most of the time its the former. The community itself has greatly shrunk from day 1 to the point of where anyone that played over 100 games pretty much has played against/with the usual players. It just silly because by the current standards anyone that fits that criteria automatically is a premade (ridiculous).

Here's a good example of what Iam talking about. (SEE BELOW)

The bitterness and resentment that I think can be addressed by adding more UI/Lobby features to help these people understand the difference of what lobbies require certain amount of experience played.The lobby was titled "Good Players" These people act like they were forced into this situation.

I believe I speak for both sides of the coin when I say this can't be good for Demigod in the long term. New players get frustrated because they are ignorant to what these lobbies ask for, and experienced players will get the negative treatment for simply wanting to pick their own teamates.  Demigod needs to create a more competitive community for the long haul. This is accomplished by promoting more team oriented playstyles and at the same time facilitating the newer players and helping them with that mindset.

Thx for reading.

 

Reduced 72%Original 640 x 607
End of vexerz's quote

You tell'em shooks!

Reply #10 Top

It's a part of every competitive team game, TF2 and L4D being the examples that spring to mind most readily. But it's not the frequency with which the players play together, although that certainly helps to some extent, its the GPG totally dropping the ball on VOIP in the game. If you join a L4D team game vs a premade, they have some advantage, sure, but they don't have the OVERWHELMING advantage that a team with voice chat has over a team trying to type.

 

Reply #11 Top

It's a part of every competitive team game, TF2 and L4D being the examples that spring to mind most readily. But it's not the frequency with which the players play together, although that certainly helps to some extent, its the GPG totally dropping the ball on VOIP in the game. If you join a L4D team game vs a premade, they have some advantage, sure, but they don't have the OVERWHELMING advantage that a team with voice chat has over a team trying to type.

And Vex is exactly right. People need to actually read the lobby they are joining. If you join a game and you see everyone saying "It's like that game we played against Mr. X and he did ....." THESE PEOPLE PROBABLY PLAY A LOT! If you're a noob, get out! I remember who's stolen my lunch money before, and I don't walk down his street if I can help it.

Reply #12 Top
I didn't make this post to complain about premades, just to point out that contrary to popular belief (perpetuated by Dustbin and a few others), this is by no means the first game where people dislike joining a random game and facing off against a team instead of random players.
Reply #13 Top

It's gotten to the point for me where I'll jump on DG and head into the custom game lobby. I see the usual titles: 'no noobs', 'be good', 'pro only' etc. etc, and in the lobbies I see the same 'teams' that play. I've gotten into the habit of checking everyone's stats that I play with or against. I find myself asking players to leave because I deem them 'not good enough' based solely on their stats. Even being polite about it, they still get angry 9 times out of 10. Wait around 10-20 mins waiting for players 'good enough' to join. Get tired of waiting, take whoever joins, lose or game crashes or someone quits within first 5 mins because they get killed. Rinse and repeat the rest of the night/day/morning, whatever it is for you.

 

Another issue I think is: What makes a player pro? Or elite? It's a broad definition. I consider myself pro. My win ratio isn't all that but that's mainly because I have no 'team' and I play at random times.

 

Another thing - If you're a premade, at least put that info into the lobby title

I don't care about my win ratio, honestly. I play against premades all the time. What I do care about is all the time spent/wasted trying to get a game together only to have it crash or fall apart within the first few minutes. I understand the crashes and such have no real bearing upon the topic started here but it is all relevant. It all ties in together. And it all makes for a really bad first impression for a percentage of new players.

 

One weak link in this game destroys the team. Sad, but true.\

 

I tend to ramble, even in verbal conversations as well. That's why I tend not to post alot heh. It took me like 30 mins just to type this because my thoughts are as flitting as the wings of a butterfly. Wow, a simile, that's awesome.

-peace-

Reply #14 Top
Tugor, I'm not sure how any of your statement pertains to this topic. This isn't talking about the state of Demigod games, and it's also not about premades vs pugs. It's about the untrue notion that animosity against premades is a wholly new issue in Demigod, and that no other team-based game has had complaints about people playing as a team/premade. (By the by, similes are comparisons that do not use 'like' or 'as'. You used 'as', making it a metaphor.)
Reply #15 Top

By the by, a simile is a figure of speech comparing two unlike things, often introduced with the word "like" or "as". But you are right, I totally missed the point of the topic. :p Oh well, further evidence that I shouldn't even post at all lol. On topic: Man I had a clan back in the day AoE and msn ZONE. We did premades all the time, but I can't recall the animosity being this bad back then though.

Reply #16 Top

L4D's another example of a game in which people do whine about this....the L4D forums were always a mess of complaining about pubstomping, among repetitive balance threads and such.  You see it more with games with smaller teams, but even in large FPS games you still get people complaining about stacking and such.

Anyway just ignore people who whine -- "bitterness and resentment" only harms them, and those who listen to them.  Play with friends if you want to, and check people on Pantheon if you want to play with random folks (or play Pantheon, or Skirmish if they remove AIs).

Reply #17 Top
Oh wow I totally got 'simile' and 'metaphor' mixed up. My bad. **shamed**
Reply #18 Top

Quoting vexerz, reply 8
I believe I speak for both sides of the coin when I say this can't be good for Demigod in the long term.
End of vexerz's quote

Too late.  They missed their window to get it properly implemented to retain players.  They thought they could address the issue with Pantheon, but Pantheon turned out to be a mess.  Pantheon didn't work half the time (premades flooding it) and when it did work, you ended up with brain dead AI players.  And then to add insult to injury, it's only up 80% of the time while we wait for the next Epoch.  I find it incredible that Age of Mythology, which came out almost a decade ago, still has a superior lobby and match making system - wtf?

They have to scrap Skirmish (or Pantheon), take custom games out of rankings, make the Pantheon games blind (no connect dialog with the players), and disconnects over a certain daily amount constitute a loss.  That would move people back into Pantheon (now that it works again) - which in theory, provides a better experience (if only they could get matching right).

Reply #19 Top

I have simular feelings Tugor.  I've gotten to the point I've logged onto online; look at the list of games; remember that it may take 30 mins to get into a game that won't last more than 10 mins, and that those 10 mins may be full of cussing, bad sports, and rage quits.  So I go offline and do a solo game with the AI (at least they don't RQ).

My latest attempts at onine resulted in my getting kicked out of the game because I "may" have been the one that brought the ping up to a horrible 300.  I was not the one, but still got kicked even though I stayed/supported the original host to help him get a friendly 5v5 going.

Next game, I spend 5 mins trying to convice people on the "other" team that my team is not a premmade (I had never played with them before).  They just REALLY need a "Random Teams" button to solve all this paranoia.

Then when I do finally get into a game, a player quits after his second death (RQs mess up a majority of my games), and then I get flack from a player on the other team for playing way better than I/my rank suggests.  I even tred not using ANY spells/abilities, just the basic attack to give the other players a chance (they were obviously new); still got flack.  It's not my fault I have a 90% lose rate "because" of RQs on my teams and the host-quit exploit (and just from plain Ol losing fair and square).

I'm pretty much staying away from online till 1.2, and if 1.2 does not have some sort of unranked area, I still may stay away.

Reply #20 Top

Quoting PurplePaladin, reply 19
I have simular feelings Tugor.  I've gotten to the point I've logged onto online; look at the list of games; remember that it may take 30 mins to get into a game that won't last more than 10 mins, and that those 10 mins may be full of cussing, bad sports, and rage quits.  So I go offline and do a solo game with the AI (at least they don't RQ).

My latest attempts at onine resulted in my getting kicked out of the game because I "may" have been the one that brought the ping up to a horrible 300.  I was not the one, but still got kicked even though I stayed/supported the original host to help him get a friendly 5v5 going.

Next game, I spend 5 mins trying to convice people on the "other" team that my team is not a premmade (I had never played with them before).  They just REALLY need a "Random Teams" button to solve all this paranoia.

Then when I do finally get into a game, a player quits after his second death (RQs mess up a majority of my games), and then I get flack from a player on the other team for playing way better than I/my rank suggests.  I even tred not using ANY spells/abilities, just the basic attack to give the other players a chance (they were obviously new); still got flack.  It's not my fault I have a 90% lose rate "because" of RQs on my teams and the host-quit exploit (and just from plain Ol losing fair and square).

I'm pretty much staying away from online till 1.2, and if 1.2 does not have some sort of unranked area, I still may stay away.
End of PurplePaladin's quote
You can join my games im usually on I wont kick you....(but most of the time i play with friends.)

Reply #21 Top

omfg you damn noobs, get a premade and stop bitching. its a team game, get a team. at the highest level this game is played with and won by teamwork.

 

pro is determined by how good the good players think you are. who are the good players? the people that hang out in a certain channel on the IRC thing that the bad players dont know about. <3 to all the people in that channel. stop being frigging bad, stop complaining, and get a team. and stop joining my pro games if you suck.

Reply #22 Top

Thanks Bane.  Ya, your already on my friends list.  Problem is, anyone I see in my friends list is already in a game 90% of the time.  Trying to sink up a game with them is usally like playing Bingo.  And personally I don't mind playing against premmades, it's just I'm almost sure to get a bad sport or RQ on my team when I do so.

Reply #23 Top

Quoting PurplePaladin, reply 22
Thanks Bane.  Ya, your already on my friends list.  Problem is, anyone I see in my friends list is already in a game 90% of the time.  Trying to sink up a game with them is usally like playing Bingo.  And personally I don't mind playing against premmades, it's just I'm almost sure to get a bad sport or RQ on my team when I do so.
End of PurplePaladin's quote

Thats to bad Paladin we had some GG's if I remember correctly.

Reply #24 Top

Crying about premade or pubstomping is like saying. HEY GUYS DONT PLAY WITH YOUR FRIENDS FFS!

Reply #25 Top

Quoting icecoffee, reply 24
Crying about premade or pubstomping is like saying. HEY GUYS DONT PLAY WITH YOUR FRIENDS FFS!
End of icecoffee's quote

 

This has been said so many times, you could just make a bot that post that in every thread. Yet it missed the point, and starts to get old.

Even if it is possible that there are players out there that think that this is not ment to be a team game, I'm  certain they are very few indeed. I for one like to meet new players when I play. I don't have a team and I don't intent to be serious enough to ever get one, and I don't care about stats, I however enjoy an even fight.

I played custom and have a horrible stats, under 50% wins. When I got fed up with meeting only teams I started to play Skirmish. Yes, you run the risk of having AI in them, and you have to wait a long time to start a game, because all the people that would like to play in random teams are in custom games, complaining about teams.

On top of that people dissapear from Skirmish when Pantheon starts. I have a suggestion how to fix all this, but I don't think anyone would listen. Everybody's to buzy insulting each other with one-liners.