Crits

Are there any known bugs with crit calculation? I can't find reference to any, and I didn't think there were but I just did a crit for 120 damage on an enemy TB, then a regular hit for 140... This was with Slayer's Wraps, no other crit items.

6,763 views 13 replies
Reply #1 Top

What partner did he have and did he have groffling's warplate?

Reply #2 Top

Maybe he just had a lot of armor.

Reply #3 Top

Quoting Schobbo, reply 2
Maybe he just had a lot of armor.
End of Schobbo's quote
Then it should tone down the hits as well. The only answer I can think of here is some kind of absorption effect which could only absorb part of the crit.

Reply #4 Top

if he had Ironwalker euipped and you slowed him, his armor increases by 1000.

he might have groffling warplate but you would see the absorb poppig up.

Reply #5 Top

i thought crits couldnt be mitigated by armor...?

Reply #6 Top

Quoting StAcK3D_ActR, reply 5
i thought crits couldnt be mitigated by armor...?
End of StAcK3D_ActR's quote

They are.

Reply #7 Top

Quoting StAcK3D_ActR, reply 5
i thought crits couldnt be mitigated by armor...?
End of StAcK3D_ActR's quote
That would be balls-out insane.

Reply #8 Top

if crits couldn't be mitigated then u would have  crit noobs every where and armor would be pretty much useless

i think skills should migated aswell though

Reply #9 Top

Quoting si1foo, reply 8
if crits couldn't be mitigated then u would have  crit noobs every where and armor would be pretty much useless

i think skills should migated aswell though
End of si1foo's quote

That would require a complete rebalancing of the game.

Reply #10 Top

true but it would be better

Reply #11 Top

Quoting si1foo, reply 10
true but it would be better
End of si1foo's quote
Yeah, if you're UB or regulus.

Reply #12 Top

He had Groffling I think.

Calcs:

Groff absorbs 300 (iirc). You normal hit for 140. So you knocked it down to 160 in one hit. Then you critted for 280, whith 160 absorbed, knocking it down to 120.

Problem solved, I think.

Reply #13 Top

lego u got it wrong armor negates auto attacks   so it lowers the original attack not the crit for example u doo 300 dmg auto  with some armor it would go to 250

the crits would be 600 and 500